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CPU time (or process time) is the amount of time that a central processing unit (CPU) was used for processing instructions of a computer program or operating system. CPU time is measured in clock ticks or seconds. Sometimes it is useful to convert CPU time into a percentage of the CPU capacity, giving the CPU usage.
Also simply application or app. Computer software designed to perform a group of coordinated functions, tasks, or activities for the benefit of the user. Common examples of applications include word processors, spreadsheets, accounting applications, web browsers, media players, aeronautical flight simulators, console games, and photo editors. This contrasts with system software, which is ...
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See also References External links A Accelerated Graphics Port (AGP) A dedicated video bus standard introduced by INTEL enabling 3D graphics capabilities; commonly present on an AGP slot on the motherboard. (Presently a historical expansion card standard, designed for attaching a video card to a computer's motherboard (and considered high-speed at launch, one of the last off-chip parallel ...
ISO 25964, the international standard for information retrieval thesauri, defines a thesaurus as a “controlled and structured vocabulary in which concepts are represented by terms, organized so that relationships between concepts are made explicit, and preferred terms are accompanied by lead-in entries for synonyms or quasi-synonyms.”
In computer science and computer programming, system time represents a computer system's notion of the passage of time. In this sense, time also includes the passing of days on the calendar . System time is measured by a system clock , which is typically implemented as a simple count of the number of ticks that have transpired since some ...
Flow Shop Ordonnancement. Flow-shop scheduling is an optimization problem in computer science and operations research.It is a variant of optimal job scheduling.In a general job-scheduling problem, we are given n jobs J 1, J 2, ..., J n of varying processing times, which need to be scheduled on m machines with varying processing power, while trying to minimize the makespan – the total length ...
As multitasking greatly improved the throughput of computers, programmers started to implement applications as sets of cooperating processes (e. g., one process gathering input data, one process processing input data, one process writing out results on disk). This, however, required some tools to allow processes to efficiently exchange data.