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Sid Meier's Civilization IV: Firaxis Games/Aspyr: 2006 Turn-based strategy Commercial 10.3.9 or higher Sid Meier's Civilization V: Firaxis Games/Aspyr: 2010 Turn-based strategy Commercial 10.6.4 or higher Sid Meier's Civilization VI: Firaxis Games/2K Games: 2016 Turn-based strategy Commercial 10.11.6 or higher Civilization: Call to Power ...
The 1990s was the third decade in the industry's history.It was a decade of marked innovation in video gaming. [1] It was a decade of transition from sprite-based graphics to full-fledged 3D graphics [1] and it gave rise to several genres of video games including, but not limited to, the first-person shooter, real-time strategy, survival horror, and MMO. [1]
Part of Bill Budge's Trilogy of Games Night Mission Pinball: 1982: Bruce Artwick [20] SubLOGIC Nightmare #6: 1978: Gary Shannon Apple Computer: appears on Apple Software Bank Contributed Programs Vol. 1 [14] Nightmare Gallery: 1982: Ron Aldrich [1] Synergistic Software: Number Crunch: 1982: Greg Carbonaro [1] Unique Number Munchers: 1990: MECC ...
By the mid-1980s most computer companies avoided the term "home computer" because of its association with the image of, as Compute! wrote, "a low-powered, low-end machine primarily suited for playing games". Apple's John Sculley, for example, denied that his company sold home computers; rather, he said, Apple sold "computers for use in the home ...
Antic criticized the Atari 8-bit version's use of the Apple II original's "lousy sound and black-white-green-purple graphics". [15] In a 1991 Computer Gaming World survey of strategy and war games, M. Evan Brooks called the game an "arcade classic", and stated that despite the outdated graphics, it had remained in his "fond memories". [11]
Glider is an action game written by John Calhoun for the Mac and published as shareware in 1988 [1] under the company name Soft Dorothy Software. The object of the game is to fly a paper plane through the rooms of a house. Air currents from heat ducts and fans affect the plane's movement, while assorted household objects are usually deadly.
Spectre is a video game for the Macintosh, developed in 1990 by Peninsula Gameworks and published in 1991 by Velocity Development. It is a 3D vector graphics tank battle reminiscent of the arcade game Battlezone. One sequel, Spectre VR, appeared on a number of lists [which?] of best video games. [1]
Marathon is a first-person shooter video game developed and published by Bungie, and released in December 1994 for the Apple Macintosh.The game takes place several centuries into the future in outer space and sets the player as a security officer attempting to stop an alien invasion aboard a colony ship named the Marathon.