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Normally, the winning process involves first winning the rook with the queen via a fork and then checkmating with the king and queen, but forced checkmates with the rook still on the board are possible in some positions or against incorrect defense. With perfect play, in the worst winning position, the queen can win the rook or checkmate within ...
Chess is an abstract strategy game that involves no hidden information and no elements of chance. It is played on a chessboard with 64 squares arranged in an 8×8 grid. The players, referred to generically as "White" and "Black", each control sixteen pieces: one king, one queen, two rooks, two bishops, two knights, and eight pawns. White moves ...
The queen is used to keep the king in front of its pawn. The queen is used to prevent the white queen from becoming active. If the queen is on e5 it will draw against a pawn on h7 and queen on g6 or f7 if the black king is in the far corner. The queen is kept active and in a flexible place. It will be more active on c2 than h7.
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The white queen starts on d1, while the black queen starts on d8. With the chessboard oriented correctly, the white queen starts on a white square and the black queen starts on a black square—thus the mnemonics "queen gets her color", "queen on [her] [own] color", or "the dress [queen piece] matches the shoes [square]" (Latin: servat rēgīna colōrem).
Cross-checks are rare in actual play, though they do occur, and in some endgames, particularly queen endgames, they are very important. The position shown to the right is the final position in the famous queen endgame from the game [ 1 ] between Mikhail Botvinnik and Nikolay Minev , Amsterdam Olympiad, 1954.
The presence of open or half-open king (e-) and queen's bishop (c-) files, however, as well as the outposts (for White) at e5 and c5, enable the player with the IQP favourable attacking chances in the middlegame. Once the game reaches the endgame, the pawn's isolation becomes more of a weakness than a strength.