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The flicker of a CRT monitor can cause various symptoms in those sensitive to it such as eye strain, headaches [9] in migraine sufferers, and seizures in epileptics. [10]As the flicker is most clearly seen at the edge of our vision there is no obvious risk in using a CRT, but prolonged use can cause a sort of retinal shock where the flickering is seen even when looking away from the monitor.
The monitor works well for both gaming and productivity, with a 144 Hz refresh rate and a variety of ports, including a DVI input for older machines. The XFA240 has a few drawbacks, which are ...
The use of over-the-counter artificial-tear solutions can reduce the effects of dry eye in CVS. Prior to using artificial tear solutions, it is necessary to check if dry eye is the actual cause of the problem (measured by a tear meniscus test) [7] or whether there are no actual symptoms of dry eye at all. Dry eyes because of CVS can also be ...
60 fps typically, some gaming monitors can do up to 540 fps; internally, display refreshed at up to 540 fps [18] [19] 60 fps typically, some can do 120 fps; internally, display refreshed at e.g. 480 or 600 fps [20] 60 fps typically. Up to 480 fps. [21] Flicker: Perceptible on lower refresh rates (60 fps and below) [22]
Refresh rates get higher with each passing year, which makes it more complicated than ever to figure out what you actually need. 300-500Hz gaming monitors make up the high end of the spectrum, and ...
However, the lower refresh rate of 50 Hz introduces more flicker, so sets that use digital technology to double the refresh rate to 100 Hz are now very popular. (see Broadcast television systems ) Another difference between 50 Hz and 60 Hz standards is the way motion pictures (film sources as opposed to video camera sources) are transferred or ...
High resolution monochrome mode using a custom non-interlaced monitor with the slightly lower vertical resolution (in order to be an integer multiple of low and medium resolution and thus utilize the same amount of RAM for the framebuffer) allowing a "flicker free" 71.25 Hz refresh rate, higher even than the highest refresh rate provided by VGA.
In some cases, it is possible to see flicker at rates beyond 2000 Hz (2 kHz) in the case of high-speed eye movements or object motion, via the "phantom array" effect. [ 16 ] [ 17 ] Fast-moving flickering objects zooming across view (either by object motion, or by eye motion such as rolling eyes), can cause a dotted or multicolored blur instead ...