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Each installment in the NBA 2K series emulates the National Basketball Association, and present slight improvements over the previous installments.As such, gameplay simulates a typical game of basketball, with the player controlling an entire team or a select player; objectives coincide with the rules of basketball and presentation resembles actual televised NBA games.
Take-Two and the NBA signed a seven-year, US$1.1 billion licensing deal to extend Take-Two's rights to develop the NBA 2K games in January 2019. Analysts estimated that this represented at least 15% of Take-Two's revenue from the sale of NBA 2K games, atypical of other license deals, due to the growing popularity of the series. [105]
2K is an American video game publisher based in Novato, California. The company was founded under Take-Two Interactive in January 2005 through the 2K Games and 2K Sports labels, following Take-Two Interactive's acquisition of Visual Concepts that same month. A third label, 2K Play, was added in September 2007.
The game is based on the National Basketball Association and, as such, allows the player to compete in basketball games with the current NBA season's players and teams. Several game modes are present, including one in which the player can create customizable players. NBA 2K was well-received by critics, who praised it for setting the standard ...
The sports gaming experts analyzed Google searches and search terms related to the games, and found that NBA 2K has become the most-searched game in 31 states over the last 12 months. The […]
Maybe the new set of consoles on the horizon will bring a fresh start for the NBA 2K franchise, but right now I feel more pessimistic about the series’ future than ever." [25] The PlayStation 4 version of NBA 2K21 sold 8,541 physical copies within its first week on sale in Japan, making it the seventh bestselling retail game of the week. [30]