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Unlike pen and paper or more traditional role-playing video games, massively multiplayer online games could present challenges so significant that the number of players required to defeat them would greatly exceed the number of items awarded to the raid following the boss kill—a raid of 25 individuals may only see two or three items "drop".
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A fight with a boss character is referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the players have faced up to that point in a game. Boss battles are generally seen at climax points of particular sections of games, such as at the end of a level or stage or guarding a specific objective.
One Piece Grand Collection is a social-network game by Namco Bandai. It has 1 million users. [1] Namco Bandai started work on the game with the goal of 10 Billion Yen in annual sales. Gameplay revolves around collecting figurines and forming battle groups to defeat bosses. [2]
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One Piece: Grand Battle! 2 [a] is a Japan-exclusive fighting game for the PlayStation developed by Ganbarion and published by Bandai in 2002. It is the second game in the One Piece: Grand Battle! series and the seventh game to be based on the One Piece manga and anime. Similar to the first game, this game uses the song "We Are!"
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GameSpot awarded it a score of 6.0 out of 10, saying "Fans of the series will love One Piece's visuals but will be disappointed with just about every other aspect of the game." [14] IGN awarded it 7 out of 10, saying "In the end, One Piece: Grand Battle is a fun game marred by a lack of innovation." [15] [16]