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Decisions, Decisions is a 15-part educational role-playing video game series by Tom Snyder Productions, released from the 1980s to the early 2000s. [ 1 ] [ 2 ] It has also been described as a "media-assisted Simulation Game " series.
According to Naylor, [13] the use of games in business and economics goes back to 1956 when the American Management Association developed the first so-called management decision-making game, called the Top Management Decision Game. Faria and Dickinson and Greenlaw et al. also find this the first widely known business decision-making simulation ...
As the school district shared a single central minicomputer, schools across the city began to play the game as well. [8] When the semester and their student teaching term ended, the team printed out copies of the source code —about 800 lines of code—and deleted the program from the computer.
Moreover, a given decision game can deal with a problem that belongs to more than one art. Thus, for example, a decision game designed for police officers may deal with both ethics and tactics. Common types of decision games include: business decision games; ethical decision games; firefighting decision games; leadership decision games
This game is a common demonstration in game theory classes. It reveals the significant heterogeneity of behaviour. [11] It is unlikely that many people will play rationally according to the Nash equilibrium. This is because the game has no strictly dominant strategy, so it requires players to consider what others will do.
The adapted table version is an expanded version of the table version where the bookkeeper is eliminated to achieve a more straightforward game. In order to play this game a spreadsheet and a laptop on each table are needed. The laptops are used for people's play sheets, which eliminates risks of miscalculating inventory levels. [2]
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Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...