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  2. Graph paper - Wikipedia

    en.wikipedia.org/wiki/Graph_paper

    Hexagonal paper shows regular hexagons instead of squares. These can be used to map geometric tiled or tesselated designs among other uses. Isometric graph paper or 3D graph paper is a triangular graph paper which uses a series of three guidelines forming a 60° grid of small triangles. The triangles are arranged in groups of six to make hexagons.

  3. Isometric projection - Wikipedia

    en.wikipedia.org/wiki/Isometric_projection

    Isometric projection is a method for visually representing three-dimensional objects in two dimensions in technical and engineering drawings. It is an axonometric projection in which the three coordinate axes appear equally foreshortened and the angle between any two of them is 120 degrees.

  4. File:Isometric graph paper, US letter size SVG.svg - Wikipedia

    en.wikipedia.org/wiki/File:Isometric_graph_paper...

    English: Isometric graph paper used for technical 3D drawings. Cyan traces, thicker lines at 5 and 10 steps. Cyan traces, thicker lines at 5 and 10 steps. Made in Inkscape.

  5. Isometry - Wikipedia

    en.wikipedia.org/wiki/Isometry

    A global isometry, isometric isomorphism or congruence mapping is a bijective isometry. Like any other bijection, a global isometry has a function inverse. The inverse of a global isometry is also a global isometry. Two metric spaces X and Y are called isometric if there is a bijective isometry from X to Y.

  6. Isometric - Wikipedia

    en.wikipedia.org/wiki/Isometric

    Isometric process, a thermodynamic process at constant volume (also isovolumetric) Isometric projection (or "isometric perspective"), a method for drawing three-dimensional objects on flat paper so that a cubical grid is projected onto an equilateral triangle grid and distances aligned with the axes are depicted at uniform scale.

  7. Axonometric projection - Wikipedia

    en.wikipedia.org/wiki/Axonometric_projection

    In isometric projection, the most commonly used form of axonometric projection in engineering drawing, [4] the direction of viewing is such that the three axes of space appear equally foreshortened, and there is a common angle of 120° between them. As the distortion caused by foreshortening is uniform, the proportionality between lengths is ...

  8. 2.5D - Wikipedia

    en.wikipedia.org/wiki/2.5D

    2.5D (basic pronunciation two-and-a-half dimensional) perspective refers to gameplay or movement in a video game or virtual reality environment that is restricted to a two-dimensional (2D) plane with little to no access to a third dimension in a space that otherwise appears to be three-dimensional and is often simulated and rendered in a 3D digital environment.

  9. Geometric Shapes (Unicode block) - Wikipedia

    en.wikipedia.org/wiki/Geometric_Shapes_(Unicode...

    Geometric Shapes; Range: U+25A0..U+25FF (96 code points) Plane: BMP: Scripts: Common: Symbol sets: Control code graphics Geometric shapes: Assigned: 96 code points