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  2. GeoFS - Wikipedia

    en.wikipedia.org/wiki/GeoFS

    GeoFS (previously known as GEFS-online) is a free French multi-platform browser-based multiplayer flight simulator. GeoFS was launched as GEFS-Online version 0.1 using a Google Earth plug-in on October 1 2010. [1] [2] [3] The game was originally designed for web browsers, and versions for iOS and Android were released in 2018. [1] [3] [4]

  3. Space flight simulation game - Wikipedia

    en.wikipedia.org/wiki/Space_flight_simulation_game

    The game Lunar Flight (2012) simulates flying around the lunar surface in a craft resembling the Apollo Lunar Module, while Perilune (2019) is an example of a lunar landing simulation with realistic physics designed for Android mobile devices. [26]

  4. Orbiter (simulator) - Wikipedia

    en.wikipedia.org/wiki/Orbiter_(simulator)

    Orbiter is a realistic physics simulator which allows users to explore the Solar System in a number of spacecraft, both realistic, such as the Space Shuttle Atlantis; and fictional, such as the "Delta-Glider." [7] Schweiger has included fictional spacecraft to allow for easier flights for less experienced users. [6]

  5. YSFlight - Wikipedia

    en.wikipedia.org/wiki/YSFlight

    YSFlight differs from other simulators, such as the Microsoft Flight Simulator series, in its intentionally low-detail graphical design. [3] This allows the simulator to be run by lower-end computers, with system requirements being much less than most other flight simulators. [4] It allows for to YSFlight clients to join a multiplayer server. [5]

  6. Virtual Air Traffic Simulation Network - Wikipedia

    en.wikipedia.org/wiki/Virtual_Air_Traffic...

    Considered the largest online flight simulation network in the world, [2] VATSIM has attracted mainstream media attention. [6] [21] [4] [61] Commentators have praised VATSIM for its realism and quality, [62] describing the network as giving flight simulation an interest and depth it would otherwise lack [63] and lauding its friendly atmosphere ...

  7. FlightGear - Wikipedia

    en.wikipedia.org/wiki/FlightGear

    FlightGear started as an online proposal in 1996 by David Murr, living in the United States. He was dissatisfied with proprietary, available, simulators like the Microsoft Flight Simulator, citing motivations of companies not aligning with the simulators' players ("simmers"), and proposed a new flight simulator developed by volunteers over the Internet.