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Fable II is a 2008 action role-playing video game developed by Lionhead Studios and published by Microsoft Game Studios for Xbox 360. The game is the second installment in the Fable game series, and the sequel to 2004's Fable. The story takes place within the fictional land of Albion, 500 years after the first game. Players assume the role of a ...
Fable Trilogy, a compilation for Xbox 360 that includes Fable Anniversary, Fable II and Fable III was released in February 2014. [21] Fable-themed card games were released as part of the Microsoft Solitaire Collection for the PC on March 4, 2014 and a Fable Anniversary theme was released for the Microsoft Jigsaw collection. [citation needed]
The Pub Games offer players a chance to win money and items for their Fable II character, to be given to them once their character has reached adulthood. For every piece of gold won in the tournament section of Pub Games, a piece of gold is added to the Fable II character's wallet, giving players a chance to have a rich character from the start of the game.
Peter Douglas Molyneux OBE (/ ˈ m ɒ l ɪ nj uː /; born 5 May 1959) [2] [3] is an English video game designer and programmer. He created the god games Populous, Dungeon Keeper, and Black & White, as well as Theme Park, the Fable series, Curiosity: What's Inside the Cube?, and Godus. In 2012 he founded and currently runs 22cans, a video game ...
This is a list of notable video game designers, past and present, in alphabetical order.The people in this list already have Wikipedia entries, and as such did significant design for notable computer games, console games, or arcade games.
Fable is an action role-playing video game, the first in the Fable series. It was developed for the Xbox , Windows , and Mac OS X platforms by Big Blue Box Studios, a satellite developer of Lionhead Studios , and was published by Microsoft Studios .
Bill Watterson, creator of “Calvin and Hobbes,” has released a new adult fable titled “The Mysteries.” The book, which features illustrations from both Watterson and caricature artist John ...
Character creation (also character generation / character design) is the process of defining a player character in a role-playing game. The result of character creation is a direct characterization that is recorded on a character sheet .