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  2. Network model - Wikipedia

    en.wikipedia.org/wiki/Network_model

    In computing, the network model is a database model conceived as a flexible way of representing objects and their relationships. Its distinguishing feature is that the schema , viewed as a graph in which object types are nodes and relationship types are arcs, is not restricted to being a hierarchy or lattice .

  3. Client-side prediction - Wikipedia

    en.wikipedia.org/wiki/Client-side_prediction

    Client-side prediction is a network programming technique used in video games intended to conceal negative effects of high latency connections. The technique attempts to make the player's input feel more instantaneous while governing the player's actions on a remote server .

  4. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox (/ ˈ r oʊ b l ɒ k s / ⓘ, ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users. It was created by David Baszucki and Erik Cassel in 2004, and released to the public in 2006. As of August 2020, the platform has ...

  5. Category:Roblox user templates - Wikipedia

    en.wikipedia.org/wiki/Category:Roblox_user_templates

    [[Category:Roblox user templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Roblox user templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.

  6. Create, read, update and delete - Wikipedia

    en.wikipedia.org/.../Create,_read,_update_and_delete

    CRUD is also relevant at the user interface level of most applications. For example, in address book software, the basic storage unit is an individual contact entry. As a bare minimum, the software must allow the user to: [6] Create, or add new entries; Read, retrieve, search, or view existing entries; Update, or edit existing entries

  7. Copying network models - Wikipedia

    en.wikipedia.org/wiki/Copying_network_models

    Copying network models are network generation models that use a copying mechanism to form a network, by repeatedly duplicating and mutating existing nodes of the network. Such a network model has first been proposed in 1999 to explain the network of links between web pages, but since has been used to model biological and citation networks as well.

  8. Recover a forgotten username - AOL Help

    help.aol.com/articles/recover-a-forgotten-username

    If you can't sign in because you've forgotten your username, you can use the recovery phone number or the recovery email address linked to your account to recover it.

  9. OSI model - Wikipedia

    en.wikipedia.org/wiki/OSI_model

    OSI had two major components: an abstract model of networking, called the Basic Reference Model or seven-layer model, and a set of specific protocols. The OSI reference model was a major advance in the standardisation of network concepts. It promoted the idea of a consistent model of protocol layers, defining interoperability between network ...