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  2. Hitbox (service) - Wikipedia

    en.wikipedia.org/wiki/Hitbox_(service)

    Hitbox was a live-streaming esports video game website launched in October 2013. [1] It was a competitor to Twitch . [ 2 ] [ 3 ] It was acquired by Azubu , and then became Smashcast .

  3. Dustforce - Wikipedia

    en.wikipedia.org/wiki/Dustforce

    Dustforce is a platform video game developed by Hitbox Team. The game was released in 2012 for Microsoft Windows via Steam in January, and Mac OS X through Steam in May. A Linux port was released as part of the Humble Indie Bundle 6. Capcom published the game for the PlayStation 3, PlayStation Vita, and Xbox 360. [1]

  4. Collision detection - Wikipedia

    en.wikipedia.org/wiki/Collision_detection

    A hitbox is an invisible shape commonly used in video games for real-time collision detection; it is a type of bounding box. It is often a rectangle (in 2D games) or cuboid (in 3D) that is attached to and follows a point on a visible object (such as a model or a sprite). Circular or spheroidial shapes are also common, though they are still most ...

  5. Smashcast - Wikipedia

    en.wikipedia.org/wiki/Smashcast

    Azubu's acquisition of Hitbox was announced in January 2017. [2] At the time, they announced they were "launch a new platform, focused on optimizing the mobile user experience and monetization technologies, strengthened by our internally developed technologies, technical partner relationships and a passionate team dedicated to pushing the boundaries of video game live streaming."

  6. Smash Box controller - Wikipedia

    en.wikipedia.org/wiki/Smash_Box_controller

    The Smash Box controller is a custom arcade controller designed by Dustin Huffer and developed by Hit Box from 2014 to 2017. Specifically designed for competitive play of Super Smash Bros. Melee , the Smash Box controller replaces the GameCube controller 's analog stick with a button layout.

  7. Azubu - Wikipedia

    en.wikipedia.org/wiki/Azubu

    On May 9, 2017, Hitbox shut down, with the new release of the Azubu team and the Hitbox team's new platform Smashcast. Azubu allegedly haven't paid out the prizes for several esports events. [ 10 ] The current CEO , Mike McGarvey, explained the reason as "Azubu’s previous management team made commitments to broadcasters and events far beyond ...

  8. Bullet hell - Wikipedia

    en.wikipedia.org/wiki/Bullet_hell

    In 1993, the studio released Batsugun, an innovative game that, after the first level, featured increasingly complex and hypnotic bullet patterns. In order to make the game more fair to players, only a small part of the player's ship served as the hitbox, rather than the entire vessel itself. This remains a tenet of bullet hell shooters ...

  9. Hitscan - Wikipedia

    en.wikipedia.org/wiki/Hitscan

    Hitscan in video game design, most commonly in first-person shooters, is a type of hit registration system that determines whether an object has been hit or not simply by scanning if the item used was aimed directly at its target and then applies the effects of the item (usually damage) instantly. A weapon, for example, does not launch a ...