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The rule for integration by parts is derived from the product rule, as is (a weak version of) the quotient rule. (It is a "weak" version in that it does not prove that the quotient is differentiable but only says what its derivative is if it is differentiable.)
Hamilton defined a quaternion as the quotient of two directed lines in tridimensional space; [1] or, more generally, as the quotient of two vectors. [2] A quaternion can be represented as the sum of a scalar and a vector. It can also be represented as the product of its tensor and its versor.
The validity of this rule follows from the validity of the Feynman method, for one may always substitute a subscripted del and then immediately drop the subscript under the condition of the rule. For example, from the identity A ⋅( B × C ) = ( A × B )⋅ C we may derive A ⋅(∇× C ) = ( A ×∇)⋅ C but not ∇⋅( B × C ) = (∇× B ...
The proof of the general Leibniz rule [2]: 68–69 proceeds by induction. Let and be -times differentiable functions.The base case when = claims that: ′ = ′ + ′, which is the usual product rule and is known to be true.
Indeterminate form is a mathematical expression that can obtain any value depending on circumstances. In calculus, it is usually possible to compute the limit of the sum, difference, product, quotient or power of two functions by taking the corresponding combination of the separate limits of each respective function.
The product of two palindromic or antipalindromic polynomials is palindromic. The product of a palindromic polynomial and an antipalindromic polynomial is antipalindromic. A palindromic polynomial of odd degree is a multiple of x + 1 (it has –1 as a root) and its quotient by x + 1 is also palindromic.
The reciprocal rule can be used to show that the power rule holds for negative exponents if it has already been established for positive exponents. Also, one can readily deduce the quotient rule from the reciprocal rule and the product rule.
In mathematics, a product is the result of multiplication, or an expression that identifies objects (numbers or variables) to be multiplied, called factors.For example, 21 is the product of 3 and 7 (the result of multiplication), and (+) is the product of and (+) (indicating that the two factors should be multiplied together).