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Thirty Years War, subtitled "Four Battles", is a "quadrigame" — four separate board wargames packaged in one box that use a common set of rules — published by Simulations Publications Inc. (SPI) in 1976. The four games simulate different battles during the Thirty Years' War, and were sold individually as well as in the quadrigame format ...
Thirty Years War debuted at #6 in SPI's Top Ten Games list the month it was published. Rocroi was also released as a separate "folio" game (packaged in a cardstock folio rather than a box), but it did not crack SPI's Top Ten list, [4] and was not rated highly in SPI's player polls. [5]
Tannenberg (Test Series, 1969 / Second edition published in S&T #69 as companion game to The Great War in the East quadrigame, 1978) Task Force (1981) Tchernaya River (Crimean War quadrigame, 1978) Terrible Swift Sword (1976) Thirty Years War (quadrigame, 1976) Time Tripper (1980) Titan Strike (1979) Tito and his Partisan Army: Yugoslavia, 1941 ...
Freelance game designer Peter Hollinger, who had a particular interest in the Thirty Years' War, created With Fire and Sword, which was then published by Simulations Canada in 1983 with a print run of 1000 copies. [1]
The Ardennes Offensive (game) The English Civil War (board game) Thirty Years War (wargame) This War of Mine: The Board Game; Tito and his Partisan Army: Yugoslavia, 1941–45; Tokyo Express: The Guadalcanal Naval Campaign – 1942; Torgau (wargame) Torpedo! (wargame) Tsushima (game) Turning Point: The Battle of Stalingrad
A video game, WarGames, was released for the ColecoVision in 1983 and ported to the Atari 8-bit computers and Commodore 64 in 1984. It played similarly to the NORAD side of the "Global Thermonuclear War" game, where the United States had to be defended from a Soviet strike by placing bases and weapons at strategic points.
Based on author Suzanne Collins’ young adult books of the same name, 2012’s The Hunger Games, 2013’s The Hunger Games: Catching Fire, 2014’s The Hunger Games: Mockingjay — Part 1 and ...
Elements from that era intermix with the game mechanics to create an engaging experience. Wallenstein is represented abstractly in the game by whoever chooses the yellow player. Other important figures of the period are represented by the other colors. The game board is a map of Germany during the Thirty Years' War. Players must raise grain and ...