Ads
related to: play free games bike stunt racing
Search results
Results From The WOW.Com Content Network
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
Stunt Cycle is an arcade video game by Atari, Inc., originally released in 1976. [1] In the style of the Evel Knievel craze of the mid-1970s, the game allows the player to perform simulated motorcycle jumping stunts. The arcade cabinet is modeled like a real motorcycle handlebar, and the player twists the right side for acceleration.
[citation needed] For most mech games, they are played in either first-person or third-person view style. Other games are based on popular Anime television shows such as the various Gundam series, Robotech, and Evangelion. Also, games with a mech theme are featured in RPG games such as Xenosaga and the Front Mission series.
On Metacritic, Ride 4 received positive reviews on Windows and the Xbox One. [5] [6] The PlayStation 4 and 5 versions received mixed reviews.[7] [8] Shacknews said that, for fans of motorcycle racing, it "needs to be on your shortlist". [2]
Dirt Track Racing: Ratbag Games: WizardWorks Software: WIN 2000 Dirt Track Racing 2: Ratbag Games: Ratbag Games: WIN 2002-09-01 Dirt Track Racing: Sprint Cars: Ratbag Games: WizardWorks: WIN 2000 Dirt Trax FX: Sculptured Software: Acclaim Entertainment: SNES 1995-06 Dirty Drivin' Specular Interactive: Raw Thrills: Arcade 2011 Disc Drivin ...
Racing Damashii; Racing Hero; Rally Bike; Red Zone (1992 video game) Redline Racer; Ride (video game) Ride 4; Ride 5; Ride to Hell: Retribution; Riding Hero; Riding Spirits; Road Burners; Road Rash (1991 video game) Road Rash (1994 video game) Road Rash 3; Road Rash 3D; Road Rash 64; Road Rash II; Road Rash: Jailbreak
Excitebike 64 [a] is a racing video game developed by Left Field Productions and published by Nintendo for the Nintendo 64.It was released on May 2, 2000 in North America, June 23 in Japan, and June 8, 2001, in Europe.
Unlike the racing game Stunt Race FX, Dirt Racer did not allow to change the viewing perspective because the designers saw it as a needless waste of memory. [11] Elite Systems development manager Trevor Williams explained that the game's race courses were generated on a "square mesh" which could be raised or lowered to create variable terrain. [3]