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A Minecraft server is a player-owned or business-owned multiplayer game server for the 2011 Mojang Studios video game Minecraft. In this context, the term "server" often refers to a network of connected servers, rather than a single machine. [ 1 ]
The term nökör (Mongolian: нөхөр comrade, companion, friend) [1] [2] was applied in the time of Genghis Khan to soldiers who abandoned their family ties and devoted themselves exclusively to their leader. [3]
The soundtrack of Factions was created by video game composer Jeremy Soule, who had composed the music for the original game. [5] Factions was announced on 10 January 2006, with ArenaNet launching a free player-versus-player preview event in January 20-22 to introduce the Assassin and Ritualist professions.
PlanetSide 2 is a reimagining of PlanetSide and chronicles the efforts of the same three factions in their fight for control of the alien planet Auraxis. Along with its prequel, PlanetSide 2 is one of very few MMOFPS games to have ever released, and is presently considered the most successful title in the genre.
Arknights (Chinese: 明日方舟; pinyin: Míngrì Fāngzhōu; lit. 'Ark of Tomorrow') is a free-to-play tactical RPG/tower defense mobile game developed by Chinese developer Hypergryph.
Risk: Factions was a downloadable video game for Xbox 360's Xbox Live Arcade service, PlayStation 3's PlayStation Network, and Windows computers through Steam. The game was announced on January 12, 2010 for Xbox 360, [ 2 ] December 21, 2010 for PlayStation 3, [ 3 ] and March 8, 2011 for Windows. [ 4 ]
The culmination of several adventures leading up to that point, The Faction War brought an end to the factions' control of the city. Instigated by the power-hungry Duke Rowan Darkwood, factol of the Fated, in a bid to dethrone the Lady of Pain and rule Sigil himself, the war spread throughout the city before the Lady of Pain, with the aid of a group of adventurers (the players' characters ...
Dave Samuel of Volition presenting at GDC 2012 on "Communication & Iteration of Visual Effects in Red Faction". The series has had three unique styles of gameplay. The first is a traditional first-person shooter element which was used by the first two games in the series, while the second is a third-person style of open world gameplay which was used in Red Faction: Guerrilla, and a third ...