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  2. Branch and bound - Wikipedia

    en.wikipedia.org/wiki/Branch_and_bound

    The following is the skeleton of a generic branch and bound algorithm for minimizing an arbitrary objective function f. [3] To obtain an actual algorithm from this, one requires a bounding function bound, that computes lower bounds of f on nodes of the search tree, as well as a problem-specific branching rule.

  3. 15 puzzle - Wikipedia

    en.wikipedia.org/wiki/15_puzzle

    Named after the number of tiles in the frame, the 15 puzzle may also be called a "16 puzzle", alluding to its total tile capacity. Similar names are used for different sized variants of the 15 puzzle, such as the 8 puzzle, which has 8 tiles in a 3×3 frame. The n puzzle is a classical problem for modeling algorithms involving heuristics.

  4. List of impossible puzzles - Wikipedia

    en.wikipedia.org/wiki/List_of_impossible_puzzles

    This is a list of puzzles that cannot be solved. An impossible puzzle is a puzzle that cannot be resolved, either due to lack of sufficient information, or any number of logical impossibilities. Kookrooster maken 23; 15 Puzzle – Slide fifteen numbered tiles into numerical order. It is impossible to solve in half of the starting positions.

  5. 10 Hard Math Problems That Even the Smartest People in the ...

    www.aol.com/10-hard-math-problems-even-150000090...

    Goldbach’s Conjecture. One of the greatest unsolved mysteries in math is also very easy to write. Goldbach’s Conjecture is, “Every even number (greater than two) is the sum of two primes ...

  6. Travelling salesman problem - Wikipedia

    en.wikipedia.org/wiki/Travelling_salesman_problem

    Various branch-and-bound algorithms, which can be used to process TSPs containing thousands of cities. Solution of a TSP with 7 cities using a simple Branch and bound algorithm. Note: The number of permutations is much less than Brute force search. Progressive improvement algorithms, which use techniques reminiscent of linear programming. This ...

  7. Category:NP-complete problems - Wikipedia

    en.wikipedia.org/wiki/Category:NP-complete_problems

    Bag (puzzle) Battleship (puzzle) Bend minimization; Berth allocation problem; Betweenness; Biclustering; Bipartite dimension; Book embedding; Boolean satisfiability problem; Bottleneck traveling salesman problem; Boxicity; Boyce–Codd normal form; Branch-decomposition

  8. Game complexity - Wikipedia

    en.wikipedia.org/wiki/Game_complexity

    The game tree size is the total number of possible games that can be played. This is the number of leaf nodes in the game tree rooted at the game's initial position.. The game tree is typically vastly larger than the state-space because the same positions can occur in many games by making moves in a different order (for example, in a tic-tac-toe game with two X and one O on the board, this ...

  9. NYT ‘Connections’ Hints and Answers Today, Sunday, September 8

    www.aol.com/nyt-connections-hints-answers-today...

    Today's NYT Connections puzzle for Sunday, September 8, 2024. The New York Times