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Spatial anti-aliasing techniques avoid such poor pixelizations. Aliasing can be caused either by the sampling stage or the reconstruction stage; these may be distinguished by calling sampling aliasing prealiasing and reconstruction aliasing postaliasing. [1] Temporal aliasing is a major concern in the sampling of video and audio signals.
In digital signal processing, spatial anti-aliasing is a technique for minimizing the distortion artifacts when representing a high-resolution image at a lower resolution. Anti-aliasing is used in digital photography , computer graphics , digital audio , and many other applications.
Deep learning anti-aliasing (DLAA), a type of spatial and temporal anti-aliasing method relying on dedicated tensor core processors Deep learning super sampling (DLSS), a family of real-time deep learning image enhancement and upscaling technologies developed by Nvidia that are available in a number of video games.
An anti-aliasing filter (AAF) is a filter used before a signal sampler to restrict the bandwidth of a signal to satisfy the Nyquist–Shannon sampling theorem over the band of interest. Since the theorem states that unambiguous reconstruction of the signal from its samples is possible when the power of frequencies above the Nyquist frequency is ...
Supersampling or supersampling anti-aliasing (SSAA) is a spatial anti-aliasing method, i.e. a method used to remove aliasing (jagged and pixelated edges, colloquially known as "jaggies") from images rendered in computer games or other computer programs that generate imagery. Aliasing occurs because unlike real-world objects, which have ...
Temporal anti-aliasing (TAA) is a spatial anti-aliasing technique for computer-generated video that combines information from past frames and the current frame to remove jaggies in the current frame. In TAA, each pixel is sampled once per frame but in each frame the sample is at a different location within the frame.
Step 2 alone creates undesirable aliasing (i.e. high-frequency signal components will copy into the lower frequency band and be mistaken for lower frequencies). Step 1, when necessary, suppresses aliasing to an acceptable level. In this application, the filter is called an anti-aliasing filter, and its design is
Spatial sampling in the other direction is determined by the spacing of scan lines in the raster. The sampling rates and resolutions in both spatial directions can be measured in units of lines per picture height. Spatial aliasing of high-frequency luma or chroma video components shows up as a moiré pattern.