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Scalable Link Interface (SLI) is the brand name for a now discontinued multi-GPU technology developed by Nvidia (The technology was invented and developed by 3dfx and later purchased by Nvidia during the acquisition of 3dfx) for linking two or more video cards together to produce a single output.
Scalable Link Interface Scan-Line Interleave ( SLI ) is a multi-GPU method developed by 3DFX for linking two (or more) video cards or chips together to produce a single output. It is an application of parallel processing for computer graphics , meant to increase the processing power available for graphics.
An interface in the Java programming language is an abstract type that is used to declare a behavior that classes must implement. They are similar to protocols.Interfaces are declared using the interface keyword, and may only contain method signature and constant declarations (variable declarations that are declared to be both static and final).
Scalable Vector Graphics is a markup language for graphics proposed by the W3C that can support rich graphics for web and mobile applications. While SVG is not a user interface language, it includes support for vector/raster graphics, animation, interaction with the DOM and CSS, embedded media, events and scriptability. When these features are ...
JNDI—Java Naming and Directory Interface; JNI—Java Native Interface; JNZ—Jump non-zero; JPEG—Joint Photographic Experts Group; JRE—Java Runtime Environment; JS—JavaScript; JSE—Java Standard Edition; JSON—JavaScript Object Notation; JSP—Jackson Structured Programming; JSP—JavaServer Pages; JTAG—Joint Test Action Group; JVM ...
Scalable Link Interface NVLink is a wire-based serial multi-lane near-range communications link developed by Nvidia . Unlike PCI Express , a device can consist of multiple NVLinks, and devices use mesh networking to communicate instead of a central hub .
Scalable Vector Graphics is a markup language for graphics proposed by the W3C [3] that can support rich graphics for web and mobile applications. While SVG is not a user interface language, it includes support for vector/raster graphics, animation, interaction with the DOM and CSS, embedded media, events and scriptability.
The use of interfaces to allow disparate teams to collaborate raises the question of how interface changes happen in interface-based programming. The problem is that if an interface is changed, e.g. by adding a new method, old code written to implement the interface will no longer compile – and in the case of dynamically loaded or linked plugins, will either fail to load or link, or crash at ...