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The learning theories of John Dewey, Maria Montessori, and David A. Kolb serve as the foundation of the application of constructivist learning theory in the classroom. [40] Constructivism has many varieties such as active learning , discovery learning , and knowledge building , but all versions promote a student's free exploration within a ...
An educational approach associated with problem-based learning in which the educator introduces an 'anchor' or theme in which students will be able to explore (Kariuki & Duran, 2004). The 'anchor' acts as a focal point for the entire task, allowing students to identify, define, and explore problems while exploring the topic from a variety of ...
Constructivism in education is rooted in epistemology, a theory of knowledge concerned with the logical categories of knowledge and its justification. [3] It acknowledges that learners bring prior knowledge and experiences shaped by their social and cultural environment and that learning is a process of students "constructing" knowledge based on their experiences.
The earliest manifestation of student development theory—or tradition—in Europe was in loco parentis. [7] Loosely translated, this concept refers to the manner in which children's schools acted on behalf of and in partnership with parents for the moral and ethical development and improvement of students' character development.
Originating in the United States in the late 1970s, instructional theory is influenced by three basic theories in educational thought: behaviorism, the theory that helps us understand how people conform to predetermined standards; cognitivism, the theory that learning occurs through mental associations; and constructivism, the theory explores the value of human activity as a critical function ...
Educational technology (commonly abbreviated as edutech, or edtech) is the combined use of computer hardware, software, and educational theory and practice to facilitate learning. [ 1 ] [ 2 ] When referred to with its abbreviation, "EdTech", it often refers to the industry of companies that create educational technology.
Self-worth theory also plays a role in learning as students and individuals are motivated to learn and achieve because of their desire to maintain their perception of being high achieving. [2] Goal theory is another related theory. Learners usually have two types of goals: learning mastery goals (e.g. learning a new concept) and performance ...
The domain model (also known as the cognitive model or expert knowledge model) is built on a theory of learning, such as the ACT-R theory which tries to take into account all the possible steps required to solve a problem. More specifically, this model "contains the concepts, rules, and problem-solving strategies of the domain to be learned.