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Game Maker's Toolkit (GMTK) is a video game analysis video series created by British journalist Mark Brown. Beginning in 2014, the series examines video game design and aims to encourage developers to improve their craft. It is hosted on YouTube and funded via Patreon. Additional topics include game accessibility and level design.
Level design or environment design, [7] is a discipline of game development involving the making of video game levels—locales, stages or missions. [ 8 ] [ 9 ] [ 10 ] This is commonly done using a level editor, a game development software designed for building levels; however, some games feature built-in level editing tools.
[7] miHoYo has launched character design surveys to gather feedback on players' opinions on the game's character designs, including what they look for in characters, whether the character's design is close to reality, fits their identity and personality, is original, lines up with other from the same faction, or contains regional cultural elements.
Raiden Shogun (Chinese: 雷电将军; pinyin: Léidiàn Jiāngjūn) is a character from Genshin Impact, a 2020 action role-playing gacha game developed by miHoYo. Added in a 2021 update for the game, she was initially a boss enemy for players to fight, and then later released as a playable character.
Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design. Within the video game industry, video game design is usually just referred to as "game design", which is a more general term elsewhere. The video game designer is like the director of a film; the designer is the ...
MOSS is a Japanese video game company created in 1993. Beginning in 2005, they became known for developing new games in the Raiden franchise that was originally created by Seibu Kaihatsu . Throughout the years, they have diversified their portfolio outside of vertical shooters.
This category contains articles that relates to video game design. For articles on computer and video game creation in general, see Category:Video game development.
Level Up! The Guide to Great Video Game Design (ISBN 0-470-68867-X) by Scott Rogers. The Meaning and Culture of Grand Theft Auto: Critical Essays (ISBN 978-0-7864-2822-9) edited by Nate Garrelts The Medium of the Video Game edited by Mark J. P. Wolf. More Than A Game: The Computer Game as Fictional Form (ISBN 0-7190-6365-5) by Barry Atkins.