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  2. Achievement (video games) - Wikipedia

    en.wikipedia.org/wiki/Achievement_(video_games)

    The idea for game achievements can be traced back to 1982, with Activision's patches for high scores. [8] [9] This was a system by which game manuals instructed players to achieve a particular high score, take a photo of score display on the television, and send in the photo to receive a physical, iron-on style patch in a fashion somewhat similar to the earning of a Scout badge.

  3. DJMax Respect - Wikipedia

    en.wikipedia.org/wiki/DJMax_Respect

    In-game achievements have been implemented. The achievement system is used to unlock in-game content such as new songs, interface skins, online profile accessories, and artwork. Most PlayStation Network trophies, Steam achievements, and Xbox achievements for the game are tied to this system as well.

  4. Steam (service) - Wikipedia

    en.wikipedia.org/wiki/Steam_(service)

    The Steam client includes a digital storefront called the Steam Store through which users can purchase games. Once the game is bought, a software license is permanently attached to the user's Steam account, allowing them to download the software on any compatible device. Game licenses can be given to other accounts under certain conditions.

  5. TrueAchievements - Wikipedia

    en.wikipedia.org/wiki/TrueAchievements

    TrueAchievements was designed and programmed by Richard Stone, and launched in March 2008. It was conceptualized when Richard Stone determined that the current GamerScore system devised by Microsoft was inherently unbalanced; it would sometimes appear to offer only a few points for difficult tasks in-game, and many points for somewhat trivial tasks in-game.

  6. Achievement Unlocked - Wikipedia

    en.wikipedia.org/wiki/Achievement_Unlocked

    Achievement Unlocked is an Adobe Flash video game written by John Cooney in four days and published by Armor Games in 2008. The player controls an elephant who moves and jumps around a level with the goal of completing every achievement. Such achievements include finding hidden numbers, dying, or even doing nothing for a period of time.

  7. Banana (2024 video game) - Wikipedia

    en.wikipedia.org/wiki/Banana_(2024_video_game)

    An achievement, "Click", is unlocked when the game is left open for one minute. [2] The extremely minimal gameplay exists to facilitate the creation of banana Steam items, which are periodically given to players upon playing for one minute and clicking occasionally; clicking repeatedly merely increments the timer, and does not lead to other ...

  8. D.I.C.E. Award for Outstanding Achievement for an Independent ...

    en.wikipedia.org/wiki/D.I.C.E._Award_for...

    The D.I.C.E. Award for Outstanding Achievement for an Independent Game is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. This is "awarded to a game that embodies the independent spirit of game creation, representing a higher degree of risk tolerance and advances our media with innovative ...

  9. 20 Minutes Till Dawn - Wikipedia

    en.wikipedia.org/wiki/20_Minutes_Till_Dawn

    At the end of each session, the total accumulated gems can be spent in the main menu to unlock new characters, weapons, or runes. The gameplay of 20 Minutes Till Dawn is inspired by Vampire Survivors , but differentiates itself by having the player control not just the characters' movements, but their aim and combat as well.