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  2. Messiah (software) - Wikipedia

    en.wikipedia.org/wiki/Messiah_(software)

    Messiah:studio includes messiah:render, a hybrid scanline/raytracing render engine. Messiah also allows for the output of .rib files for use with RenderMan and offers network rendering via the ButterflyNetRender (BNR). Features of messiah render include: Nodal-based shader editor system for applying shaders and texture maps to models.

  3. FL Studio - Wikipedia

    en.wikipedia.org/wiki/FL_Studio

    FL Studio (known as FruityLoops before 2003) [5] is a digital audio workstation (DAW) developed by the Belgian company Image-Line. It features a graphical user interface with a pattern-based [ 6 ] music sequencer .

  4. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading.

  5. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    It also adds support for cube map arrays, separate blend modes per-MRT, coverage mask export from a pixel shader, ability to run pixel shader per sample, access to multi-sampled depth buffers [39] and requires that the video card supports Shader Model 4.1 or higher and 32-bit floating-point operations. Direct3D 10.1 still fully supports ...

  6. OpenGL - Wikipedia

    en.wikipedia.org/wiki/OpenGL

    OpenGL (Open Graphics Library [4]) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.

  7. Feature levels in Direct3D - Wikipedia

    en.wikipedia.org/wiki/Feature_levels_in_Direct3D

    In Direct3D 11, the concept of feature levels has been further expanded to run on most downlevel hardware including Direct3D 9 cards with WDDM drivers.. There are seven feature levels provided by D3D_FEATURE_LEVEL structure; levels 9_1, 9_2 and 9_3 (collectively known as Direct3D 10 Level 9) re-encapsulate various features of popular Direct3D 9 cards conforming to Shader Model 2.0, while ...

  8. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    Direct3D 10.0 level hardware must support the following features: the ability to process entire primitives in the new geometry-shader stage, the ability to output pipeline-generated vertex data to memory using the stream-output stage, multisampled alpha-to-coverage support, readback of a depth/stencil surface or a multisampled resource once it ...

  9. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    12 FL 11_1 4.6 2.1 50 GeForce GT 430 October 11, 2010 GF108 GF108-300-A1 1600 1800 2 96:16:4 0.5 25.6 28.8 11.2 268.8 Un­known 1.2 60 1800 0.5 1 2 28.8 128 268.8 Unknown 1.1 49 $79 1300 10.4 64 GeForce GT 440 February 1, 2011 GF108 810 1620 1800 3200 0.5 1 28.8 51.2 GDDR3 GDDR5 128 3.2 12.9 311.04 Un­known 65 $100 October 11, 2010 GF106 1170 ...