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The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...
Advanced Dungeons & Dragons: Wizards of the Coast: 1997-1998 The setting was released in the form of three books, as part of the Advanced Dungeons & Dragons: Odyssey line. Uresia: anime fantasy Planet of Uresia Systemless, Big Eyes, Small Mouth: Guardians of Order: 2003-2012 Written by S. John Ross. Multiverse (Magic: The Gathering) Sword and ...
The Ghostwalk Campaign: Provides information about how to run adventures in the setting, themes, and frequently encountered enemies. Countries: Documents countries that exist around the city of Manifest and their relationship to the city. Monsters: Contains several new monsters for use in the campaign: Artaaglith (Demon) Bonesinger (Template ...
A campaign setting is a setting for a tabletop role-playing game or wargame campaign. Most campaign settings are fictional worlds ; however, some are historical or contemporary real-world locations. A campaign is a series of individual adventures , and a campaign setting is the world in which such adventures and campaigns take place.
High-Level Campaigns is supplement for the Dungeon Master divided into seven sections. The book begins by listing a set of principles in a section called "The Seven Maxims". After that is a section called "Adventures", which presents a mechanic to help the DM generate lands and creatures.
Mike Carr, for example, became a village priest, and then Bishop of Blackmoor. Others chose early in the campaign to side with the forces of evil, such as a wizard played by John Soukup. Early descriptions of the activities of the Blackmoor campaign circulated in a news sheet called the Blackmoor Gazette and Rumormonger. [6]
Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game.Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. [1]
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