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  2. Minecraft server - Wikipedia

    en.wikipedia.org/wiki/Minecraft_server

    A Minecraft server is a player-owned or business-owned multiplayer game server for the 2011 Mojang Studios video game Minecraft. In this context, the term "server" often refers to a network of connected servers, rather than a single machine. [ 1 ]

  3. Java remote method invocation - Wikipedia

    en.wikipedia.org/wiki/Java_remote_method_invocation

    A typical implementation model of Java-RMI using stub and skeleton objects. Java 2 SDK, Standard Edition, v1.2 removed the need for a skeleton. The Java Remote Method Invocation (Java RMI) is a Java API that performs remote method invocation, the object-oriented equivalent of remote procedure calls (RPC), with support for direct transfer of serialized Java classes and distributed garbage ...

  4. Protocol Buffers - Wikipedia

    en.wikipedia.org/wiki/Protocol_Buffers

    Protocol Buffers (Protobuf) is a free and open-source cross-platform data format used to serialize structured data. It is useful in developing programs that communicate with each other over a network or for storing data.

  5. GraalVM - Wikipedia

    en.wikipedia.org/wiki/GraalVM

    In September 2016, Oracle detailed plans to add ahead-of-time compilation to the OpenJDK using the GraalVM compiler for Java SE 9. [15] [16] This proposal, tracked by JEP 295: Ahead-of-Time Compilation, was included in Java SE 9. [17] The experimental use of GraalVM as a just-in-time compiler was added for the Linux x64 platform for Java SE 10 ...

  6. Serialization - Wikipedia

    en.wikipedia.org/wiki/Serialization

    Flow diagram. In computing, serialization (or serialisation, also referred to as pickling in Python) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a different computer ...

  7. JSON - Wikipedia

    en.wikipedia.org/wiki/JSON

    JSON grew out of a need for a real-time server-to-browser session communication protocol without using browser plugins such as Flash or Java applets, the dominant methods used in the early 2000s. [8] Crockford first specified and popularized the JSON format. [1]

  8. Marshalling (computer science) - Wikipedia

    en.wikipedia.org/wiki/Marshalling_(computer_science)

    Marshalling is similar to or synonymous with serialization, although technically serialization is one step in the process of marshalling an object.. Marshalling is describing the overall intent or process to transfer some live object from a client to a server (with client and server taken as abstract, mirrored concepts mapping to any matching ends of an arbitrary communication link ie.

  9. Comparison of data-serialization formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_data...

    ^ XML data bindings and SOAP serialization tools provide type-safe XML serialization of programming data structures into XML. Shown are XML values that can be placed in XML elements and attributes. ^ This syntax is not compatible with the Internet-Draft, but is used by some dialects of Lisp.

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