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A sketch made of Cthulhu by H. P. Lovecraft in 1934. One of the earliest such characters is "Cthulhu", created by H. P. Lovecraft in 1926. Later beings with similar characteristics are sometimes described by the neologisms "cthulhoid" or "cthulhumanoid", [1] based on that name.
The Lovecraft fandom, Lovecraftian fandom or Cthulhu Mythos fandom is an international, informal community of fans of the works H. P. Lovecraft, especially of the Cthulhu Mythos and the Lovecraftian horror. [1] [2]: 244 Lovecraft fandom emerged around the mid-20th century.
Roblox is an online game platform and game creation system built around user-generated content and games, [1] [2] officially referred to as "experiences". [3] Games can be created by any user through the platforms game engine, Roblox Studio, [4] and then shared to and played by other players. [1]
Because modern game players may not know much about the early part of the twentieth century, 1920s Investigators' Companion contains information covering the 1920s. [1] The book covers economic and social background, popular culture, research facilities, transportation, and equipment that would be available to 1920 investigators. [2]
The following characters appear in H. P. Lovecraft's story cycle — the Cthulhu Mythos.. Overview: Name.The name of the character appears first. Birth/Death.The date of the character's birth and death (if known) appears in parentheses below the character's name.
Fantasy Flight Games published the Nocturnum trilogy of adventures over a span of three years as Long Shades (1997), Hollow Winds (1998) and Deep Secrets (1999). [1] These adventures were set in the contemporary times, as opposed to the core Call of Cthulhu game's 1920s setting, and introduced a new mythos race and created a darker background atmosphere for the adventure. [1]
Encyclopedia Cthulhiana is a 400-page book by Daniel Harms that contains an alphabetized listing of entities, cults and lore from H.P. Lovecraft's Cthulhu Mythos that were published during the twentieth century. Sources include works by Ramsey Campbell, Robert Bloch, and Stephen King, as well as scenarios from the Call of Cthulhu game.
The CthulhuTech companion book Vade Mecum introduced three new playable races, two of which are results of Nazzadi and Human coupling and are referred to as "Xenomixes." The third is the monstrous "Ghoul," a race of filthy and only vaguely humanoid creatures that hide within human civilization, disguising themselves as homeless people or living ...