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  2. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    A multiplication algorithm is an algorithm ... The same layout and methods can be used for any traditional measurements and non-decimal currencies such as the old ...

  3. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    The Karatsuba algorithm is a fast multiplication algorithm. It was discovered by Anatoly Karatsuba in 1960 and published in 1962. [ 1 ] [ 2 ] [ 3 ] It is a divide-and-conquer algorithm that reduces the multiplication of two n -digit numbers to three multiplications of n /2-digit numbers and, by repeating this reduction, to at most n log 2 ⁡ 3 ...

  4. Standard algorithms - Wikipedia

    en.wikipedia.org/wiki/Standard_algorithms

    Illustration of Traditional Standard Algorithms - Addition, Subtraction, Multiplication, Division. Standard algorithms are digit oriented, largely right-handed (begin operations with digits in the ones place), and focus on rules (Charles, [2] 2020). Below, the standard arithmetic algorithms for addition, subtraction, multiplication, and ...

  5. Schönhage–Strassen algorithm - Wikipedia

    en.wikipedia.org/wiki/Schönhage–Strassen...

    The Schönhage–Strassen algorithm is an asymptotically fast multiplication algorithm for large integers, published by Arnold Schönhage and Volker Strassen in 1971. [1] It works by recursively applying fast Fourier transform (FFT) over the integers modulo 2 n + 1 {\displaystyle 2^{n}+1} .

  6. Montgomery modular multiplication - Wikipedia

    en.wikipedia.org/wiki/Montgomery_modular...

    The algorithm uses the Montgomery forms of a and b to efficiently compute the Montgomery form of ab mod N. The efficiency comes from avoiding expensive division operations. Classical modular multiplication reduces the double-width product ab using division by N and keeping only the remainder. This division requires quotient digit estimation and ...

  7. Anatoly Karatsuba - Wikipedia

    en.wikipedia.org/wiki/Anatoly_Karatsuba

    The Karatsuba algorithm is the earliest known divide and conquer algorithm for multiplication and lives on as a special case of its direct generalization, the Toom–Cook algorithm. [3] The main research works of Anatoly Karatsuba were published in more than 160 research papers and monographs. [4]

  8. Traditional mathematics - Wikipedia

    en.wikipedia.org/wiki/Traditional_mathematics

    Criticism of traditional mathematics instruction originates with advocates of alternative methods of instruction, such as Reform mathematics.These critics cite studies, such as The Harmful Effects of Algorithms in Grades 1–4, which found specific instances where traditional math instruction was less effective than alternative methods.

  9. Trachtenberg system - Wikipedia

    en.wikipedia.org/wiki/Trachtenberg_system

    Trachtenberg defined this algorithm with a kind of pairwise multiplication where two digits are multiplied by one digit, essentially only keeping the middle digit of the result. By performing the above algorithm with this pairwise multiplication, even fewer temporary results need to be held. Example: