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In 2007, the Canadian scientist Ariel Garten formed InteraXon with Trevor Coleman and Chris Aimone to commercialize her and her mentor Steve Mann's research on brain–computer interfaces, with an initial focus on output devices that could do practical tasks like turn off lights, control audio devices, or move objects. [3]
Dummy unit illustrating the design of a BrainGate interface. A brain–computer interface (BCI), sometimes called a brain–machine interface (BMI), is a direct communication link between the brain's electrical activity and an external device, most commonly a computer or robotic limb.
Mach 3 or variation may refer to: Supersonic speed, three times the speed of sound; M.A.C.H. 3, a 1983 LaserDisc arcade video game; Mach 3 (1987 video game) Fly Castelluccio Mach 3, a paramotor aircraft; Gillette Mach3, a line of shaving razors; Kawasaki H1 Mach III, motorcycle; Abner Jenkins or Mach-3, a Marvel Comics superhero
Elon Musk announced on Monday that the first human has received a brain implant through his Neuralink startup—marking a new step forward for the company and its goal to connect the human brain ...
Structural magnetic resonance imaging (structural MRI) of a head, from top to base of the skull. The first chapter of the history of neuroimaging traces back to the Italian neuroscientist Angelo Mosso who invented the 'human circulation balance', which could non-invasively measure the redistribution of blood during emotional and intellectual activity.
Neuroprosthetics (also called neural prosthetics) is a discipline related to neuroscience and biomedical engineering concerned with developing neural prostheses.They are sometimes contrasted with a brain–computer interface, which connects the brain to a computer rather than a device meant to replace missing biological functionality.