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  2. Constructing skill trees - Wikipedia

    en.wikipedia.org/wiki/Constructing_skill_trees

    Constructing skill trees (CST) is a hierarchical reinforcement learning algorithm which can build skill trees from a set of sample solution trajectories obtained from demonstration. CST uses an incremental MAP ( maximum a posteriori ) change point detection algorithm to segment each demonstration trajectory into skills and integrate the results ...

  3. Dreyfus model of skill acquisition - Wikipedia

    en.wikipedia.org/wiki/Dreyfus_model_of_skill...

    The Dreyfus Skill Model proposes that a student passes through five distinct stages of novice, advanced beginner, competence, proficiency, and expertise, with a sixth stage of mastery available for highly motivated and talented performers. Animating the Skill Model is a common experience.

  4. The Elder Scrolls Online - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_Online

    The Elder Scrolls Online was the top-selling game in the United Kingdom for the week of April 5, 2014, for individual formats, and number two across all formats. [96] When the game was released on consoles, the game once again became the top-selling game in the United Kingdom for the week of June 15, 2015, across all formats, becoming the year ...

  5. List of chaotic maps - Wikipedia

    en.wikipedia.org/wiki/List_of_chaotic_maps

    In mathematics, a chaotic map is a map (an evolution function) that exhibits some sort of chaotic behavior. Maps may be parameterized by a discrete-time or a continuous-time parameter. Discrete maps usually take the form of iterated functions. Chaotic maps often occur in the study of dynamical systems.

  6. Morph target animation - Wikipedia

    en.wikipedia.org/wiki/Morph_target_animation

    Morph target animation, per-vertex animation, shape interpolation, shape keys, or blend shapes [1] is a method of 3D computer animation used together with techniques such as skeletal animation. In a morph target animation, a "deformed" version of a mesh is stored as a series of vertex positions.

  7. Flow map - Wikipedia

    en.wikipedia.org/wiki/Flow_map

    This type of flow map originally dates back to the Harness map of Ireland. [4] It focuses more on the routes of the network than its origin/destination nodes. The routes may be precise or highly generalized (as in many transit maps), and may or may not represent amount or speed of flow. A common example is a map of highway traffic.

  8. Multivariate map - Wikipedia

    en.wikipedia.org/wiki/Multivariate_map

    A bivariate map or multivariate map is a type of thematic map that displays two or more variables on a single map by combining different sets of symbols. [1] Each of the variables is represented using a standard thematic map technique, such as choropleth , cartogram , or proportional symbols .

  9. Karnaugh map - Wikipedia

    en.wikipedia.org/wiki/Karnaugh_map

    A Karnaugh map (KM or K-map) is a diagram that can be used to simplify a Boolean algebra expression. Maurice Karnaugh introduced it in 1953 [ 1 ] [ 2 ] as a refinement of Edward W. Veitch 's 1952 Veitch chart , [ 3 ] [ 4 ] which itself was a rediscovery of Allan Marquand 's 1881 logical diagram [ 5 ] [ 6 ] (aka.