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The game revolves around the personal stories and tragedies in the Resident Evil series. The game is composed of four scenarios that retell and recapitulate the events of Resident Evil 2 and Resident Evil — Code: Veronica; A hidden scenario Darkness Falls focuses on Jack Krauser and serves as a prequel to Resident Evil 4
Resident Evil, known as Biohazard (バイオハザード, Baiohazādo) in Japan, is a Japanese horror game series and media franchise created by Capcom.It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments inhabited by zombies and other mutated creatures.
Resident Evil is a Japanese video game and other media franchise. Resident Evil may also refer to: List of Resident Evil media including: Resident Evil (1996 video game), the PlayStation video game, later re-released on several other platforms; Resident Evil (2002 video game), the GameCube remake, later re-released on several other platforms
Resident Evil is a biopunk [1] action horror film series based on the Japanese video game franchise by Capcom. The German studio Constantin Film bought the rights to adapt the series to live action in January 1997.
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Resident Evil 5 [b] is a 2009 third-person shooter video game developed and published by Capcom. It is a major installment in the Resident Evil series, and was released for the PlayStation 3 and Xbox 360 consoles in March 2009 and for Windows in September 2009. It was re-released for PlayStation 4 and Xbox One in June 2016.
Resident Evil [a] is an American biopunk [1] action horror television series developed by Andrew Dabb for Netflix.Loosely based on the video game series of the same name by Capcom, [2] it is the second television adaptation of the franchise after the animated miniseries Infinite Darkness (2021), and the third live-action adaptation after the film series of the same name and the reboot film ...
Resident Evil 4 was a case in point, beginning development in 1999 and going through four discarded versions by the time of its 2005 release. [ 39 ] [ 61 ] The third lesson was to promote existing franchises rather than create new ones; Resident Evil 4 was the only unmitigated commercial success of the five and also the only game based on an ...