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  2. Mirrors and Reflections - Wikipedia

    en.wikipedia.org/wiki/Mirrors_and_Reflections

    The second part introduces the definitions of reflection systems and reflection groups, the special case of dihedral groups, and root systems. [ 2 ] [ 3 ] Part III of the book concerns Coxeter complexes , and uses them as the basis for some group theory of reflection groups, including their length functions and parabolic subgroups .

  3. Method of images - Wikipedia

    en.wikipedia.org/wiki/Method_of_images

    The method of images (or method of mirror images) is a mathematical tool for solving differential equations, in which boundary conditions are satisfied by combining a solution not restricted by the boundary conditions with its possibly weighted mirror image. Generally, original singularities are inside the domain of interest but the function is ...

  4. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    How to Solve It suggests the following steps when solving a mathematical problem: . First, you have to understand the problem. [2]After understanding, make a plan. [3]Carry out the plan.

  5. Reflection (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Reflection_(mathematics)

    To find the reflection of a figure, reflect each point in the figure. To reflect point P through the line AB using compass and straightedge, proceed as follows (see figure): Step 1 (red): construct a circle with center at P and some fixed radius r to create points A′ and B′ on the line AB, which will be equidistant from P.

  6. Rotations and reflections in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotations_and_reflections...

    A rotation in the plane can be formed by composing a pair of reflections. First reflect a point P to its image P′ on the other side of line L 1. Then reflect P′ to its image P′′ on the other side of line L 2. If lines L 1 and L 2 make an angle θ with one another, then points P and P′′ will make an angle 2θ around point O, the ...

  7. Symbolab - Wikipedia

    en.wikipedia.org/wiki/Symbolab

    Symbolab is an answer engine [1] that provides step-by-step solutions to mathematical problems in a range of subjects. [2] It was originally developed by Israeli start-up company EqsQuest Ltd., under whom it was released for public use in 2011. In 2020, the company was acquired by American educational technology website Course Hero. [3] [4]