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  2. An Essay Towards Solving a Problem in the Doctrine of Chances

    en.wikipedia.org/wiki/An_Essay_towards_solving_a...

    An Essay Towards Solving a Problem in the Doctrine of Chances. An Essay Towards Solving a Problem in the Doctrine of Chances is a work on the mathematical theory of probability by Thomas Bayes, published in 1763, [1] two years after its author's death, and containing multiple amendments and additions due to his friend Richard Price. The title ...

  3. The Doctrine of Chances - Wikipedia

    en.wikipedia.org/wiki/The_Doctrine_of_Chances

    The Doctrine of Chances was the first textbook on probability theory, written by 18th-century French mathematician Abraham de Moivre and first published in 1718. [1] De Moivre wrote in English because he resided in England at the time, having fled France to escape the persecution of Huguenots .

  4. Problem of points - Wikipedia

    en.wikipedia.org/wiki/Problem_of_points

    The problem of points, also called the problem of division of the stakes, is a classical problem in probability theory. One of the famous problems that motivated the beginnings of modern probability theory in the 17th century, it led Blaise Pascal to the first explicit reasoning about what today is known as an expected value .

  5. St. Petersburg paradox - Wikipedia

    en.wikipedia.org/wiki/St._Petersburg_paradox

    St. Petersburg paradox. The St. Petersburg paradox or St. Petersburg lottery[1] is a paradox involving the game of flipping a coin where the expected payoff of the lottery game is infinite but nevertheless seems to be worth only a very small amount to the participants. The St. Petersburg paradox is a situation where a naïve decision criterion ...

  6. Gambling mathematics - Wikipedia

    en.wikipedia.org/wiki/Gambling_mathematics

    The mathematics of gambling is a collection of probability applications encountered in games of chance and can get included in game theory.From a mathematical point of view, the games of chance are experiments generating various types of aleatory events, and it is possible to calculate by using the properties of probability on a finite space of possibilities.

  7. Combinatorial game theory - Wikipedia

    en.wikipedia.org/wiki/Combinatorial_game_theory

    Combinatorial game theory is a branch of mathematics and theoretical computer science that typically studies sequential games with perfect information. Study has been largely confined to two-player games that have a position that the players take turns changing in defined ways or moves to achieve a defined winning condition.

  8. History of randomness - Wikipedia

    en.wikipedia.org/wiki/History_of_randomness

    History of randomness. In ancient history, the concepts of chance and randomness were intertwined with that of fate. Many ancient peoples threw dice to determine fate, and this later evolved into games of chance. At the same time, most ancient cultures used various methods of divination to attempt to circumvent randomness and fate. [1][2 ...

  9. Newton–Pepys problem - Wikipedia

    en.wikipedia.org/wiki/Newton–Pepys_problem

    The Newton–Pepys problem is a probability problem concerning the probability of throwing sixes from a certain number of dice. [1] In 1693 Samuel Pepys and Isaac Newton corresponded over a problem posed to Pepys by a school teacher named John Smith. [2] The problem was: Which of the following three propositions has the greatest chance of success?