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For function that manipulate strings, modern object-oriented languages, like C# and Java have immutable strings and return a copy (in newly allocated dynamic memory), while others, like C manipulate the original string unless the programmer copies data to a new string.
Modified UTF-8 strings never contain any actual null bytes but can contain all Unicode code points including U+0000, [61] which allows such strings (with a null byte appended) to be processed by traditional null-terminated string functions. Java reads and writes normal UTF-8 to files and streams, [62] but it uses Modified UTF-8 for object ...
A "character" may use any number of Unicode code points. [20] For instance an emoji flag character takes 8 bytes, since it is "constructed from a pair of Unicode scalar values" [21] (and those values are outside the BMP and require 4 bytes each). UTF-16 in no way assists in "counting characters" or in "measuring the width of a string".
Large file support (50 GB+ for text files, 8 Exabytes for hex files) Find and Replace with various data types and regular expressions; Find and Replace across multiples files; Unlimited undo and redo; Column Mode Editing; Supports 30 different character encodings (e.g. ASCII, ANSI, Unicode, UTF-8) plus custom encodings and conversions
Unicode was designed to provide code-point-by-code-point round-trip format conversion to and from any preexisting character encodings, so that text files in older character sets can be converted to Unicode and then back and get back the same file, without employing context-dependent interpretation.
Like old typewriters, plain base characters (white spaces, punctuation characters, symbols, digits, or letters) can be followed by one or more non-spacing symbols (usually diacritics, like accent marks modifying letters) to form a single printable character; but Unicode also provides a limited set of precomposed characters, i.e. characters that ...
For example, the null character (U+0000 NULL) is used in C-programming application environments to indicate the end of a string of characters. In this way, these programs only require a single starting memory address for a string (as opposed to a starting address and a length), since the string ends once the program reads the null character.
This representation of an n-character string takes n + 1 space (1 for the terminator), and is thus an implicit data structure. In terminated strings, the terminating code is not an allowable character in any string. Strings with length field do not have this limitation and can also store arbitrary binary data.