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  2. 3D Construction Kit - Wikipedia

    en.wikipedia.org/wiki/3D_Construction_Kit

    EU: 29 May 1991. [ 1 ] Genre (s) Game creation system. Mode (s) Single-player. 3D Construction Kit (US, Canada and Israel release title: Virtual Reality Studio), also known as 3D Virtual Studio, is a utility for creating 3D worlds in Freescape. Developed by Incentive Software and published by Domark, it was released in 1991 on multiple platforms.

  3. The Advanced Visualizer - Wikipedia

    en.wikipedia.org/wiki/The_Advanced_Visualizer

    The major components of the TAV software suite included: Model, Paint, Dynamation, Kinemation, Preview, and fcheck. Composer was also available as an add-on for compositing of imagery. Many primitive utility programs such as graphics conversion were included in the toolkit and were frequently employed for batch processing via shell scripts.

  4. List of TurboGrafx-16 games - Wikipedia

    en.wikipedia.org/wiki/List_of_TurboGrafx-16_games

    This list of games for the TurboGrafx-16, known as the PC Engine outside North America, covers 678 commercial releases spanning the system's launch on October 10, 1987, until June 3, 1999. It is a home video game console created by NEC, released in Japan as the PC Engine in 1987 and North America as the TurboGrafx-16 in 1989.

  5. The Life Stage: Virtual House - Wikipedia

    en.wikipedia.org/wiki/The_Life_Stage:_Virtual_House

    Mode (s) Single-player. The Life Stage: Virtual House is a construction simulation / adventure game developed by Microcabin for the 3DO Interactive Multiplayer. The player is given tools to create virtual living spaces and may also view several predesigned virtual homes. The Life Stage: Virtual House was a launch title for the 3DO in Japan.

  6. California advances landmark legislation to regulate large AI ...

    www.aol.com/news/california-advances-landmark...

    California advances landmark legislation to regulate large AI models. SACRAMENTO, Calif. (AP) — Efforts in California to establish first-in-the-nation safety measures for the largest artificial ...

  7. Neon (light synthesizer) - Wikipedia

    en.wikipedia.org/wiki/Neon_(light_synthesizer)

    Neon (light synthesizer) Neon is a light synthesizer developed by Jeff Minter ('Yak') and Ivan Zorzin ('Giles'). It was based on an enhanced version of the graphics engine originally to be included in Unity, which became an independent project after Unity was cancelled in 2004. A version of Neon is used as the default visualiser for the Xbox 360.