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  2. Code refactoring - Wikipedia

    en.wikipedia.org/wiki/Code_refactoring

    Here are some examples of micro-refactorings; some of these may only apply to certain languages or language types. A longer list can be found in Martin Fowler's refactoring book [2] [page needed] and website. [14] Many development environments provide automated support for these micro-refactorings.

  3. Lisp (book) - Wikipedia

    en.wikipedia.org/wiki/Lisp_(book)

    LISP is a university textbook on the Lisp programming language, written by Patrick Henry Winston and Berthold Klaus Paul Horn. It was first published in 1981, and the third edition of the book was released in 1989. [1] The book is intended to introduce the Lisp programming language and its applications. [2]: Preface

  4. Greenspun's tenth rule - Wikipedia

    en.wikipedia.org/wiki/Greenspun's_tenth_rule

    Greenspun's tenth rule of programming is an aphorism in computer programming and especially programming language circles that states: [1] [2] Any sufficiently complicated C or Fortran program contains an ad hoc , informally-specified, bug -ridden, slow implementation of half of Common Lisp .

  5. It is known as the "Wizard Book" in hacker culture. [1] It teaches fundamental principles of computer programming, including recursion, abstraction, modularity, and programming language design and implementation. MIT Press published the first edition in 1984, and the second edition in 1996.

  6. The Elements of Programming Style - Wikipedia

    en.wikipedia.org/wiki/The_Elements_of...

    The Elements of Programming Style, by Brian W. Kernighan and P. J. Plauger, is a study of programming style, advocating the notion that computer programs should be written not only to satisfy the compiler or personal programming "style", but also for "readability" by humans, specifically software maintenance engineers, programmers and technical writers.

  7. Coding best practices - Wikipedia

    en.wikipedia.org/wiki/Coding_best_practices

    It is important to note that there is no one particular coding convention for any programming language. Every organization has a custom coding standard for each type of software project. It is, therefore, imperative that the programmer chooses or makes up a particular set of coding guidelines before the software project commences.

  8. Whether Wordle, Snapchat or Duolingo, sometimes it's all ...

    www.aol.com/lifestyle/whether-wordle-snapchat...

    But for many, a streak means one thing and one thing only: how long you can consistently log activity through an app, be it a game like Wordle, a language-learning program like Duolingo, a social ...

  9. Coders at Work - Wikipedia

    en.wikipedia.org/wiki/Coders_at_work

    Coders at Work: Reflections on the Craft of Programming (ISBN 1-430-21948-3) is a 2009 book by Peter Seibel comprising interviews with 15 highly accomplished programmers. The primary topics in these interviews include how the interviewees learned programming, how they debug code, their favorite languages and tools, their opinions on literate ...