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  2. Parallel importing in video games - Wikipedia

    en.wikipedia.org/wiki/Parallel_importing_in...

    As HDTV hardware spread however, games for the Xbox 360 and PlayStation 3 were typically programmed in 720p or 1080p (which are standard across all territories), thus eliminating the TV specs hurdle. Also - starting with the Dreamcast - most software in PAL territories included the option to play PAL software in its original 480i/60 Hz format.

  3. DVD region code - Wikipedia

    en.wikipedia.org/wiki/DVD_region_code

    DVD regions. DVD region codes are a digital rights management technique introduced in 1997. [1] It is designed to allow rights holders to control the international distribution of a DVD release, including its content, release date, and price, all according to the appropriate region.

  4. Regional lockout - Wikipedia

    en.wikipedia.org/wiki/Regional_lockout

    Digital content through Xbox Live on the Xbox 360 and original Xbox are also region-locked, such as DLC, movies, and apps. The Xbox One was initially planned to have a region blocking policy that would have prevented its use outside its region in an effort to curb parallel importing.

  5. Sixth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Sixth_generation_of_video...

    Half-Life 2 (PC, Xbox) by Valve was praised for its advanced physics, animation, sound, AI, graphics, gameplay, and narrative, and was named Game of the Decade at the Spike Video Game Awards. Halo: Combat Evolved (Xbox, PC) by Bungie and Microsoft Studios was by far the most successful launch title for the Xbox.

  6. List of best-selling game consoles by region - Wikipedia

    en.wikipedia.org/wiki/List_of_best-selling_game...

    This is a list of best-selling game consoles by region.This page consists of countries in Asia, North America, Europe, and other regions, which all used different analog television color systems; these being NTSC, PAL and SECAM.

  7. Xbox system software - Wikipedia

    en.wikipedia.org/wiki/Xbox_system_software

    Across all four generations of the Xbox platform, the user interface of the system software has been called the Xbox Dashboard. While its appearance and detailed functions have varied between console generations, the Dashboard has provided the user the means to start a game from the optical media loaded into the console or off the console's storage, launch audio and video players to play ...

  8. XBMC4Xbox - Wikipedia

    en.wikipedia.org/wiki/XBMC4Xbox

    XBMC4XBox's 10-foot user interface is designed for the living-room TV, and the large icons and text in the graphical user interface allows the user to easily manage most common digital music, video, image, podcasts, and playlists formats from a computer, optical disk, local network, and the internet using an Xbox's game-controller or the Xbox DVD-Kit remote control.

  9. List of Xbox 360 applications - Wikipedia

    en.wikipedia.org/wiki/List_of_Xbox_360_applications

    Xbox 360 applications are non-game software applications designed to run on the Xbox 360 platform. Xbox 360 applications can either be stored on the console's hard disk drive or on a USB flash drive. Often, an Xbox Live Gold membership is also required to access some applications, as well as subscriptions correspondent to the applications.