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When an older monochrome original Game Boy game cartridge (Type 1) is plugged-in, the Game Boy Color first tries to apply a palette from a hard-coded game list in the device's ROM. If the system does not have a palette stored for a game, it defaults to the "Dark green" palette (see below). The player can also choose one of 12 false color palettes.
This article is a list of the color palettes for notable computer graphics, terminals and video game console hardware. Only a sample and the palette's name are given here. More specific articles are linked from the name of each palette, for the test charts, samples, simulated images, and further technical details (including references).
This is a list of software palettes used by computers. Systems that use a 4-bit or 8-bit pixel depth can display up to 16 or 256 colors simultaneously. Many personal computers in the early 1990s displayed at most 256 different colors, freely selected by software (either by the user or by a program) from their wider hardware's RGB color palette.
An eye shadow palette with a wide variety of neutral and vibrant colors A mainly purple eye shadow look, with a brown shade blended in on the top.. Eye shadow (or eyeshadow) is a cosmetic applied primarily to the eyelids to attract attention to the wearer's eyes, making them stand out or look more attractive. [1]
It provides default templates for example for books, bibliographies, videos, music, video games, coins, stamps, trading cards, comic books, and wines. For custom collections data models are freely modifiable. Data can be entered manually or by downloading data from various Internet sources.
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Trek Trivia is a trivia video game about the Star Trek TV series, written in Turbo Pascal 5.0 for MS-DOS and published by Apogee Software. The game consists of ten volumes each featuring 100 multiple choice questions related to Star Trek. Questions randomly chosen from the volume's database are sequentially presented to the player, who responds ...