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  2. Linear interpolation - Wikipedia

    en.wikipedia.org/wiki/Linear_interpolation

    The basic operation of linear interpolation between two values is commonly used in computer graphics. In that field's jargon it is sometimes called a lerp (from linear interpolation). The term can be used as a verb or noun for the operation. e.g. "Bresenham's algorithm lerps incrementally between the two endpoints of the line."

  3. Bicubic interpolation - Wikipedia

    en.wikipedia.org/wiki/Bicubic_interpolation

    Bicubic interpolation on the square [,] [,] consisting of 25 unit squares patched together. Bicubic interpolation as per Matplotlib's implementation. Colour indicates function value. The black dots are the locations of the prescribed data being interpolated. Note how the color samples are not radially symmetric.

  4. Bilinear interpolation - Wikipedia

    en.wikipedia.org/wiki/Bilinear_interpolation

    Example of bilinear interpolation on the unit square with the z values 0, 1, 1 and 0.5 as indicated. Interpolated values in between represented by color. In mathematics, bilinear interpolation is a method for interpolating functions of two variables (e.g., x and y) using repeated linear interpolation.

  5. Trilinear interpolation - Wikipedia

    en.wikipedia.org/wiki/Trilinear_interpolation

    Trilinear interpolation as two bilinear interpolations followed by a linear interpolation. Trilinear interpolation is a method of multivariate interpolation on a 3-dimensional regular grid . It approximates the value of a function at an intermediate point ( x , y , z ) {\displaystyle (x,y,z)} within the local axial rectangular prism linearly ...

  6. Monotone cubic interpolation - Wikipedia

    en.wikipedia.org/wiki/Monotone_cubic_interpolation

    Example showing non-monotone cubic interpolation (in red) and monotone cubic interpolation (in blue) of a monotone data set. Monotone interpolation can be accomplished using cubic Hermite spline with the tangents m i {\displaystyle m_{i}} modified to ensure the monotonicity of the resulting Hermite spline.

  7. Neville's algorithm - Wikipedia

    en.wikipedia.org/wiki/Neville's_algorithm

    This process yields p 0,4 (x), the value of the polynomial going through the n + 1 data points (x i, y i) at the point x. This algorithm needs O(n 2) floating point operations to interpolate a single point, and O(n 3) floating point operations to interpolate a polynomial of degree n.

  8. Interpolation - Wikipedia

    en.wikipedia.org/wiki/Interpolation

    The Whittaker–Shannon interpolation formula can be used if the number of data points is infinite or if the function to be interpolated has compact support. Sometimes, we know not only the value of the function that we want to interpolate, at some points, but also its derivative. This leads to Hermite interpolation problems.

  9. Multivariate interpolation - Wikipedia

    en.wikipedia.org/wiki/Multivariate_interpolation

    Bilinear interpolation; Bicubic interpolation; Bézier surface; Lanczos resampling; Delaunay triangulation; Bitmap resampling is the application of 2D multivariate interpolation in image processing. Three of the methods applied on the same dataset, from 25 values located at the black dots. The colours represent the interpolated values.