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Ark: Survival Evolved (stylized as ARK) is a 2017 action-adventure survival video game developed by Studio Wildcard. In the game, players must survive being stranded on one of several maps filled with roaming dinosaurs , fictional fantasy monsters, and other prehistoric animals, natural hazards, and potentially hostile human players.
Pokémon [a] [b] is a Japanese media franchise consisting of video games, animated series and films, a trading card game, and other related media.The franchise takes place in a shared universe in which humans co-exist with creatures known as Pokémon, a large variety of species endowed with special powers.
It can use its fire energy on a stone in order to transform it into a flaming ball. It somewhat resembles a soccer player. Sobble Messon (メッソン) Water — Drizzile (#817) The Water-type starter in Pokémon Sword and Shield, Sobble are timid, chameleon-like Pokémon that can blend into their surroundings when exposed to water.
A water ball or water walking ball is a large inflatable sphere that allows a person inside it to walk across the surface of a body of water. The giant ball is usually two metres in diameter and has a zippered entrance to allow for easy entry and exit. The water ball [1] is similar to the zorb but it has only one layer and is designed for
Sobble is a Water-type Pokémon and one of the three starting Pokémon available to the player in the 2019 video games Pokémon Sword and Shield, along with the Grass-type Grookey and Fire-type Scorbunny. Its second evolution stage, Drizzile, is preceded by Inteleon. Both species are Water-type and do not gain any new types when evolving. [6]
Anti-reflective coatings are used in a wide variety of applications where light passes through an optical surface, and low loss or low reflection is desired. Examples include anti-glare coatings on corrective lenses and camera lens elements, and antireflective coatings on solar cells. [2]
Arctovish, Arctozolt, Dracovish, and Dracozolt are a quartet of species of fictional creatures called Pokémon created for the Pokémon media franchise. Developed by Game Freak and published by Nintendo, the Japanese franchise began in 1996 with the video games Pokémon Red and Green for the Game Boy, which were later released in North America as Pokémon Red and Blue in 1998. [5]
Discomfort glare is a psychological sensation caused by high brightness (or brightness contrast) within the field of view, which does not necessarily impair vision. [2] In buildings, discomfort glare can originate from small artificial lights (e.g. ceiling fixtures) that have brightnesses that are significantly greater than their surrounding.