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In classical mechanics, impulse (symbolized by J or Imp) is the change in momentum of an object. If the initial momentum of an object is p 1, and a subsequent momentum is p 2, the object has received an impulse J: =. Momentum is a vector quantity, so impulse is also a vector quantity.
Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.
Specific impulse should not be confused with energy efficiency, which can decrease as specific impulse increases, since propulsion systems that give high specific impulse require high energy to do so. [3] Specific impulse should not be confused with total thrust. Thrust is the force supplied by the engine and depends on the propellant mass flow ...
There are two main descriptions of motion: dynamics and kinematics.Dynamics is general, since the momenta, forces and energy of the particles are taken into account. In this instance, sometimes the term dynamics refers to the differential equations that the system satisfies (e.g., Newton's second law or Euler–Lagrange equations), and sometimes to the solutions to those equations.
The newton-second (also newton second; symbol: N⋅s or N s) [1] is the unit of impulse in the International System of Units (SI). It is dimensionally equivalent to the momentum unit kilogram-metre per second (kg⋅m/s). One newton-second corresponds to a one-newton force applied for one second.
Classical mechanics is the branch of physics used to describe the motion of macroscopic objects. [1] It is the most familiar of the theories of physics. The concepts it covers, such as mass, acceleration, and force, are commonly used and known. [2] The subject is based upon a three-dimensional Euclidean space with fixed axes, called a frame of ...
The impulse response can be computed to any desired degree of accuracy by choosing a suitable approximation for δ, and once it is known, it characterizes the system completely. See LTI system theory § Impulse response and convolution. The inverse Fourier transform of the tempered distribution f(ξ) = 1 is the delta function.
Delta-v (also known as "change in velocity"), symbolized as and pronounced /dɛltə viː/, as used in spacecraft flight dynamics, is a measure of the impulse per unit of spacecraft mass that is needed to perform a maneuver such as launching from or landing on a planet or moon, or an in-space orbital maneuver.