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As noted above The Dragon was preceded by seven issues of The Strategic Review. In the magazine's early years it also published five "Best of" issues, reprinting highly regarded articles from The Strategic Review and The Dragon. From 1996 to 2001, Dragon Magazine published the "Dragon Annual", a thirteenth issue of all new content.
Rick Swan reviewed the Player's Guide to the Dragonlance Campaign for Dragon magazine #210 (October 1994). [1] Having also reviewed the Player's Guide to the Forgotten Realms Campaign in the same column, he declares: "For the hapless souls intimidated by the sprawl of Dragonlance (and the equally imposing Forgotten Realms setting) TSR comes to the rescue with these two Player's Guides.
The following year, after only seven issues, TSR cancelled The Strategic Review and replaced it in 1976 with The Dragon (later Dragon Magazine). Although Dragon Magazine was originally designed to support the role-playing industry in general, it has always been primarily a house organ for TSR's games with a particular focus on D&D. Most of the ...
Gygax had already planned a second edition for the game, which would also have been an update of the rules, incorporating the material from Unearthed Arcana, Oriental Adventures, and numerous new innovations from Dragon magazine in the Player's Handbook and Dungeon Master's Guide and would have consolidated the Monster Manual, Monster Manual II ...
Rick Swan reviewed The Dancing Hut of Baba Yaga for Dragon magazine #222 (October 1995). [1] He commented that the dancing hut "remains of one TSR's most durable villains, having boogalooed through a 1976 Dungeons & Dragons game supplement (Eldritch Wizardry), the AD&D Book of Artifacts, and a couple of Dragon Magazine articles."
SnarfQuest originally ran in Dragon Magazine from 1983–1989, debuting in issue #75 [3] and running until No. 145 (75-78,80-145). The first story arc, detailing Snarf's quest to become king, was collected into a single 144-page book, [3] entitled SnarfQuest: The Book, published by TSR in 1987; this edition also featured several never-before-published pages in full color including a story set ...
Publication of the Role Playing Gamers Association magazine began in the year 1981, targeting players of the Dungeons & Dragons roleplaying game. Articles were written by gamers for other gamers in the style of the Dragon magazine, and information was included on RPGA membership and events. The magazine was nominally quarterly from May, 1981 ...
The boxed set edition introduces four pantheons, one for each of the four human races. (In this edition, there are no deities for non-humans.) The twelve deities of the Suel pantheon had been created by Len Lakofka, and he would subsequently publish a five-part article on them in the July–November 1984 issues of Dragon. Most of the other gods ...