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  2. Unit vector - Wikipedia

    en.wikipedia.org/wiki/Unit_vector

    In mathematics, a unit vector in a normed vector space is a vector (often a spatial vector) of length 1. A unit vector is often denoted by a lowercase letter with a circumflex, or "hat", as in ^ (pronounced "v-hat"). The normalized vector û of a non-zero vector u is the unit vector in the direction of u, i.e.,

  3. Slerp - Wikipedia

    en.wikipedia.org/wiki/Slerp

    Oblique vector rectifies to slerp factor. More familiar than the general slerp formula is the case when the end vectors are perpendicular, in which case the formula is p 0 cos θ + p 1 sin θ. Letting θ = t π /2, and applying the trigonometric identity cos θ = sin(π /2 − θ), this becomes the slerp formula.

  4. Smoothstep - Wikipedia

    en.wikipedia.org/wiki/Smoothstep

    A plot of the smoothstep(x) and smootherstep(x) functions, using 0 as the left edge and 1 as the right edgeSmoothstep is a family of sigmoid-like interpolation and clamping functions commonly used in computer graphics, [1] [2] video game engines, [3] and machine learning.

  5. Quaternions and spatial rotation - Wikipedia

    en.wikipedia.org/wiki/Quaternions_and_spatial...

    The magnitude of the unit quaternion will be unity, corresponding to a hypersphere of unit radius. The vector part of a unit quaternion represents the radius of the 2-sphere corresponding to the axis of rotation, and its magnitude is the sine of half the angle of rotation.

  6. Identity matrix - Wikipedia

    en.wikipedia.org/wiki/Identity_matrix

    The th column of an identity matrix is the unit vector, a vector whose th entry is 1 and 0 elsewhere. The determinant of the identity matrix is 1, and its trace is . The identity matrix is the only idempotent matrix with non-zero determinant. That is, it is the only matrix such that:

  7. Direction cosine - Wikipedia

    en.wikipedia.org/wiki/Direction_cosine

    Here α, β, γ are the direction cosines and the Cartesian coordinates of the unit vector | |, and a, b, c are the direction angles of the vector v. The direction angles a , b , c are acute or obtuse angles , i.e., 0 ≤ a ≤ π , 0 ≤ b ≤ π and 0 ≤ c ≤ π , and they denote the angles formed between v and the unit basis vectors e x ...

  8. Axis–angle representation - Wikipedia

    en.wikipedia.org/wiki/Axis–angle_representation

    The angle θ and axis unit vector e define a rotation, concisely represented by the rotation vector θe.. In mathematics, the axis–angle representation parameterizes a rotation in a three-dimensional Euclidean space by two quantities: a unit vector e indicating the direction of an axis of rotation, and an angle of rotation θ describing the magnitude and sense (e.g., clockwise) of the ...

  9. Scalar multiplication - Wikipedia

    en.wikipedia.org/wiki/Scalar_multiplication

    Scalar multiplication of a vector by a factor of 3 stretches the vector out. The scalar multiplications −a and 2a of a vector a. In mathematics, scalar multiplication is one of the basic operations defining a vector space in linear algebra [1] [2] [3] (or more generally, a module in abstract algebra [4] [5]).