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  2. Protocol Buffers - Wikipedia

    en.wikipedia.org/wiki/Protocol_Buffers

    Protocol Buffers (Protobuf) is a free and open-source cross-platform data format used to serialize structured data. It is useful in developing programs that communicate with each other over a network or for storing data.

  3. Comparison of data-serialization formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_data...

    ^ The current default format is binary. ^ The "classic" format is plain text, and an XML format is also supported. ^ Theoretically possible due to abstraction, but no implementation is included. ^ The primary format is binary, but text and JSON formats are available. [8] [9]

  4. FlatBuffers - Wikipedia

    en.wikipedia.org/wiki/FlatBuffers

    FlatBuffers is a free software library implementing a serialization format similar to Protocol Buffers, Thrift, Apache Avro, SBE, and Cap'n Proto, primarily written by Wouter van Oortmerssen and open-sourced by Google. It supports “zero-copy” deserialization, so that accessing the serialized data does not require first copying it into a ...

  5. Cap'n Proto - Wikipedia

    en.wikipedia.org/wiki/Cap'n_Proto

    Cap'n Proto tries to make the storage/network protocol appropriate as an in-memory format, so that no translation step is needed when reading data into memory or writing data out of memory. [note 1] For example, the representation of numbers was chosen to match the representation the most popular CPU architectures. [4]

  6. Data structure alignment - Wikipedia

    en.wikipedia.org/wiki/Data_structure_alignment

    For example, a structure containing a single byte (such as a char) and a four-byte integer (such as uint32_t) would require three additional bytes of padding. A large array of such structures would use 37.5% less memory if they are packed, although accessing each structure might take longer.

  7. Modbus - Wikipedia

    en.wikipedia.org/wiki/Modbus

    For example, if Address, Function, and Data are 247, 3, 19, 137, 0, and 10, the two's complement of their sum (416) is −416; this trimmed to 8 bits is 96 (256 × 2 − 416 = 60 16), giving the following 17 ASCII character frame: :F7031389000A60␍␊. LRC is specified for use only as a checksum: because it is calculated on the encoded data ...

  8. Comparison of programming languages - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_programming...

    The Computer Language Benchmarks Game site warns against over-generalizing from benchmark data, but contains a large number of micro-benchmarks of reader-contributed code snippets, with an interface that generates various charts and tables comparing specific programming languages and types of tests. [56]

  9. Half-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Half-precision_floating...

    ILM was searching for an image format that could handle a wide dynamic range, but without the hard drive and memory cost of single or double precision floating point. [5] The hardware-accelerated programmable shading group led by John Airey at SGI (Silicon Graphics) used the s10e5 data type in 1997 as part of the 'bali' design effort.