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Fleet Command, previously labelled as Jane's Fleet Command, is a real-time tactics naval warfare simulation computer game released in May 1999. [3] It was developed by Sonalysts Inc. and published by Electronic Arts (EA).
AIM was developed for and is primarily used by the United States Navy. Authoring Instructional Materials (AIM) is a management system consisting of a set of commercial and government software used by the United States Navy for the development and design of training curricula and instructional content.
Star Trek: Starfleet Command is a computer game based on the table-top wargame Star Fleet Battles. It was developed by 14° East and Quicksilver Software and published by Interplay Entertainment. It was released in 1999 for Microsoft Windows. It simulates starship operations, ship-to-ship combat, and fleet warfare in the Star Trek universe.
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“Commander was developed mostly through listening and learning from our customers who were building robots, and then deploying robots, and then deploying fleets,” said Ben Waters, the company ...
Like Zocchi's Star Fleet Battle Manual, it also made use of a license from Franz Joseph Designs. It has had four major editions and is currently published by Amarillo Design Bureau, Inc. Federation Commander, a more streamlined tactical tabletop wargame in the Star Fleet Universe produced by Amarillo Design Bureau, Inc. in 2005.
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