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  2. Cel - Wikipedia

    en.wikipedia.org/wiki/Cel

    Cel shading, a non-photorealistic rendering method of computer graphics to give it a feeling that it is drawn on a cel; Traditional animation: information about the process of using cels to produce animation and has a section about cels and xerography, APT, etc.

  3. Cel shading - Wikipedia

    en.wikipedia.org/wiki/Cel_shading

    Cel shading or toon shading is a type of non-photorealistic rendering designed to make 3D computer graphics appear to be flat by using less shading color instead of a shade gradient or tints and shades. A cel shader is often used to mimic the style of a comic book or cartoon and/or give the render a characteristic paper-like texture. [1]

  4. Traditional animation - Wikipedia

    en.wikipedia.org/wiki/Traditional_animation

    Traditional animation (or classical animation, cel animation, or hand-drawn animation) is an animation technique in which each frame is drawn by hand. The technique was the dominant form of animation of the 20th century, until there was a shift to computer animation in the industry, such as digital ink and paint and 3D computer animation .

  5. List of cel-shaded video games - Wikipedia

    en.wikipedia.org/wiki/List_of_cel-shaded_video_games

    Note: These franchise(s) below have significant numbers of titles with cel-shaded graphics. Atelier (Multi-decade JRPG & crafting hybrid series, started in 1997) Dragon Quest (Multi-decade franchise with JRPGs & other genres, started in 1986. Cel-shaded graphics approximately first seen in Dragon Quest VIII: Journey of the Cursed King (2004).)

  6. Non-photorealistic rendering - Wikipedia

    en.wikipedia.org/wiki/Non-photorealistic_rendering

    Cartoon rendering, also called cel shading or toon shading, is a non-photorealistic rendering technique used to give 3D computer graphics a flat, cartoon-like appearance. Its defining feature is the use of distinct shading colors rather than smooth gradients, producing a look reminiscent of comic books or animated films.

  7. Category:Cel-shaded animation - Wikipedia

    en.wikipedia.org/wiki/Category:Cel-shaded_animation

    Video games with cel-shaded animation (1 C, 343 P) Pages in category "Cel-shaded animation" The following 16 pages are in this category, out of 16 total.

  8. Computer Animation Production System - Wikipedia

    en.wikipedia.org/wiki/Computer_Animation...

    The Computer Graphics Lab at the New York Institute of Technology developed a "scan and paint" system for cel animation in the late 1970s. It was used to produce a 22-minute computer-animated television show called Measure for Measure.

  9. History of animation - Wikipedia

    en.wikipedia.org/wiki/History_of_animation

    Even animation that looked traditional was often created fully with computers, helped by for instance cel-shading techniques to replicate the desired look of traditional animation (true real-time cel-shading was first introduced in 2000 by Sega's Jet Set Radio for their Dreamcast console). By 2004, only small productions were still created with ...