When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Iterative deepening depth-first search - Wikipedia

    en.wikipedia.org/wiki/Iterative_deepening_depth...

    function Depth-Limited-Search-Backward(u, Δ, B, F) is prepend u to B if Δ = 0 then if u in F then return u (Reached the marked node, use it as a relay node) remove the head node of B return null foreach parent of u do μ ← Depth-Limited-Search-Backward(parent, Δ − 1, B, F) if μ null then return μ remove the head node of B return null

  3. Depth-first search - Wikipedia

    en.wikipedia.org/wiki/Depth-first_search

    The result of a depth-first search of a graph can be conveniently described in terms of a spanning tree of the vertices reached during the search. Based on this spanning tree, the edges of the original graph can be divided into three classes: forward edges, which point from a node of the tree to one of its descendants, back edges, which point ...

  4. Heap's algorithm - Wikipedia

    en.wikipedia.org/wiki/Heap's_algorithm

    Doing permutations(l+1, A) will in each iteration i of the for-loop, first do permutations(l, A) (rotating the first l elements of A by 1 position since l is even) and then, swap the elements in positions 0 and l (the last position) in A. Rotating the first l elements and then swapping the first and last elements is equivalent to rotating the ...

  5. Tree traversal - Wikipedia

    en.wikipedia.org/wiki/Tree_traversal

    In depth-first search (DFS), the search tree is deepened as much as possible before going to the next sibling. To traverse binary trees with depth-first search, perform the following operations at each node: [3] [4] If the current node is empty then return. Execute the following three operations in a certain order: [5] N: Visit the current node.

  6. Tarjan's strongly connected components algorithm - Wikipedia

    en.wikipedia.org/wiki/Tarjan's_strongly_connected...

    The basic idea of the algorithm is this: a depth-first search (DFS) begins from an arbitrary start node (and subsequent depth-first searches are conducted on any nodes that have not yet been found). As usual with depth-first search, the search visits every node of the graph exactly once, refusing to revisit any node that has already been visited.

  7. Kruskal's algorithm - Wikipedia

    en.wikipedia.org/wiki/Kruskal's_algorithm

    The cycle C contains edges which do not belong to F + e, since e does not form a cycle when added to F but does in T. Let f be an edge which is in C but not in F + e. Note that f also belongs to T, since f belongs to T + e but not F + e. By P, f has not been considered by the algorithm. f must therefore have a weight at least as large as e.

  8. Dynamic programming - Wikipedia

    en.wikipedia.org/wiki/Dynamic_programming

    There are two key attributes that a problem must have in order for dynamic programming to be applicable: optimal substructure and overlapping sub-problems. If a problem can be solved by combining optimal solutions to non-overlapping sub-problems, the strategy is called " divide and conquer " instead. [ 1 ]

  9. Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze_generation_algorithm

    Pick a cell, mark it as part of the maze. Add the walls of the cell to the wall list. While there are walls in the list: Pick a random wall from the list. If only one of the cells that the wall divides is visited, then: Make the wall a passage and mark the unvisited cell as part of the maze. Add the neighboring walls of the cell to the wall list.