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  2. NaN - Wikipedia

    en.wikipedia.org/wiki/NaN

    In computing, NaN (/ n æ n /), standing for Not a Number, is a particular value of a numeric data type (often a floating-point number) which is undefined as a number, such as the result of 0/0. Systematic use of NaNs was introduced by the IEEE 754 floating-point standard in 1985, along with the representation of other non-finite quantities ...

  3. Integer programming - Wikipedia

    en.wikipedia.org/wiki/Integer_programming

    There are two main reasons for using integer variables when modeling problems as a linear program: The integer variables represent quantities that can only be integer. For example, it is not possible to build 3.7 cars. The integer variables represent decisions (e.g. whether to include an edge in a graph) and so should only take on the value 0 or 1.

  4. Data type - Wikipedia

    en.wikipedia.org/wiki/Data_type

    The standard type hierarchy of Python 3. In computer science and computer programming, a data type (or simply type) is a collection or grouping of data values, usually specified by a set of possible values, a set of allowed operations on these values, and/or a representation of these values as machine types. [1]

  5. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python supports normal floating point numbers, which are created when a dot is used in a literal (e.g. 1.1), when an integer and a floating point number are used in an expression, or as a result of some mathematical operations ("true division" via the / operator, or exponentiation with a negative exponent).

  6. Arbitrary-precision arithmetic - Wikipedia

    en.wikipedia.org/wiki/Arbitrary-precision_arithmetic

    Some programming languages such as Lisp, Python, Perl, Haskell, Ruby and Raku use, or have an option to use, arbitrary-precision numbers for all integer arithmetic. Although this reduces performance, it eliminates the possibility of incorrect results (or exceptions) due to simple overflow.

  7. Assertion (software development) - Wikipedia

    en.wikipedia.org/wiki/Assertion_(software...

    In computer programming, specifically when using the imperative programming paradigm, an assertion is a predicate (a Boolean-valued function over the state space, usually expressed as a logical proposition using the variables of a program) connected to a point in the program, that always should evaluate to true at that point in code execution.

  8. Integer - Wikipedia

    en.wikipedia.org/wiki/Integer

    An integer may be regarded as a real number that can be written without a fractional component. For example, 21, 4, 0, and −2048 are integers, while 9.75, ⁠5 + 1 / 2 ⁠, 5/4, and √ 2 are not. [8] The integers form the smallest group and the smallest ring containing the natural numbers.

  9. Design matrix - Wikipedia

    en.wikipedia.org/wiki/Design_matrix

    The design matrix has dimension n-by-p, where n is the number of samples observed, and p is the number of variables measured in all samples. [4] [5]In this representation different rows typically represent different repetitions of an experiment, while columns represent different types of data (say, the results from particular probes).