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Glider is an action game written by John Calhoun for the Mac and published as shareware in 1988 [1] under the company name Soft Dorothy Software. The object of the game is to fly a paper plane through the rooms of a house. Air currents from heat ducts and fans affect the plane's movement, while assorted household objects are usually deadly.
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The following are commercial games that were once released as free downloads but were not freely redistributable software. Airborne Ranger (1988), a stealth 2D game by MicroProse . It was released as freeware by Atari to promote Airborne Rangers .
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Sunless Skies is set in the same Victorian era-inspired world as Fallen London and Sunless Sea. [1] The game is set ten years after the events of Sunless Sea, after the subterranean city of London opened a gateway known as the Avid Horizon and gained access to outer space, here called the High Wilderness, where stars are godlike beings who exert power through their light and unspeakable ...
The game features three modes: Free Flight, which put the user in a selected airplane in a non-hostile environment; Create a Mission, where the user could specify which airplane to pilot against a selected number of AI-driven aircraft of varying levels of difficulty; and Historical Flight, where user could select among three wars to fly in: World War II, Korea, and Vietnam.
He has illustrated board and card games for several companies, including Steve Jackson Games (notably the Munchkin card game, [1] plus its many expansions and derivatives, and Chez Geek and its derivatives), Cumberland Games & Diversions (Pokéthulhu), and the third edition of Fantasy Flight Games's Mag Blast.
Christian T. Petersen was born in the United States, but spent his childhood in Denmark; while he was still only just in high school there he founded the company Pegasus Spil Import which imported games from Avalon Hill into Scandinavia, and he also founded Games Weekend, the second games convention in Denmark.