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The flagship tournament for SMITE, a third-person MOBA developed by Hi-Rez Studios. The tournament (currently) involves 14 teams from 6 regions and US$1 million in prize money. United States: 2014–present SparKing Tournaments: Indie Game Publishing and Development Company in Winston - Salem, North Carolina.
The Overwatch League (OWL) was a professional esports league for the video game Overwatch, produced by its developer, Blizzard Entertainment.From 2018 to 2023, the Overwatch League followed the model of other traditional North American professional sporting leagues by using a set of permanent, city-based teams backed by separate ownership groups.
The 2023 Overwatch World Cup (OWWC) was the fifth edition of the Overwatch World Cup, an Overwatch esports tournament, organized by the game's developer Blizzard Entertainment. Over 40 teams from various countries and regions competed for one of the 16 spots in the 2023 OWWC.
The Overwatch Champions Series (OWCS) is a global competitive esports tournament series for the video game Overwatch 2, owned by Blizzard Entertainment. The circuit is divided into four regions: North America, EMEA , Asia and China.
The Overwatch World Cup (OWWC) is an annual international Overwatch esports tournament organized by Blizzard Entertainment, the game's developer, with the first edition taking place in 2016. The tournament ran every year until 2019; after a three-year hiatus, the OWWC returned in 2023.
The 2022 Overwatch League season was the fifth season of the Overwatch League (OWL), a professional esports league. Contrasted to the first four seasons, which was played on the video game Overwatch, the season was played on an early build of Overwatch 2. The regular season began on May 5, 2022, and ended on October 22.
Team SoloMid lost on Overwatch Open Tournament and BTS Overwatch Cup in 2016, and dropped their roster and Overwatch altogether on May 5, 2017. [ 50 ] In May 2024, TSM returned to Overwatch esports for the North American FACEIT League, signing seven players, three coaches, and two analysts, which were part of Timeless before the organization ...
The prize money was broken down into four categories: the Club Championship, the individual Game Championships, Qualifiers, and MVP Awards. The Club Championship awarded $20 million to the top 16 teams based on their overall performance, while each of the 22 Game Championships had a combined prize pool of $33.8 million.