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  2. React (software) - Wikipedia

    en.wikipedia.org/wiki/React_(software)

    React code is made of entities called components. [14]: 10–12 These components are modular and can be reused. [14]: 70 React applications typically consist of many layers of components. The components are rendered to a root element in the DOM using the React DOM library.

  3. Use case - Wikipedia

    en.wikipedia.org/wiki/Use_case

    In software and systems engineering, a use case is a potential scenario in which a system receives an external request (such as user input) and responds to it. A use case is a list of actions or event steps typically defining the interactions between a role (known in the Unified Modeling Language (UML) as an actor) and a system to achieve a goal.

  4. example.com - Wikipedia

    en.wikipedia.org/wiki/Example.com

    The domain names example.com, example.net, example.org, and example.edu are second-level domain names in the Domain Name System of the Internet. They are reserved by the Internet Assigned Numbers Authority (IANA) at the direction of the Internet Engineering Task Force (IETF) as special-use domain names for documentation purposes.

  5. Explanation - Wikipedia

    en.wikipedia.org/wiki/Explanation

    [1] In philosophy, an explanation is a set of statements which render understandable the existence or occurrence of an object, event, or state of affairs. Among its most common forms are: Causal explanation; Deductive-nomological explanation, involves subsuming the explanandum under a generalization from which it may be derived in a deductive ...

  6. Stack buffer overflow - Wikipedia

    en.wikipedia.org/wiki/Stack_buffer_overflow

    There are a couple of examples of the Wii allowing arbitrary code to be run on an unmodified system. The "Twilight hack" which involves giving a lengthy name to the main character's horse in The Legend of Zelda: Twilight Princess , [ 23 ] and "Smash Stack" for Super Smash Bros. Brawl which involves using an SD card to load a specially prepared ...

  7. Exception handling syntax - Wikipedia

    en.wikipedia.org/wiki/Exception_handling_syntax

    This can happen in multi-threaded environments, or even in single-threaded environments when other code (typically called in the destruction of some object) resets the global variable before the checking code. The following example shows a way to avoid this problem (see or ; cf. ). But at the cost of not being able to use return values: